Anyone else who finds the red/yellow combination just as bad as the green/blue?
Seems to me that the person who decides the color doesn’t understand the importance of a equally dark/light color on both teams.
It’s the contrast to the background that is important, not the color itself…
On a snowy background, the yellow is twice as hard to see in a distance compared to the red. In a dark night the blue give you ten times better camouflage compared to the green.
My suggestion is to start a voting poll with different color combinations to choose from. And make sure you get the colors equally dark.
Then I guess you would get a more even game.
Meh I could care less if the colors “camouflage”. I’m just pissed because the kill feed comes up as red whenever a person from the red team kills someone. Red is supposed to be the color which shows up when you kill someone…now I have to read the whole name to see if I killed someone and it sucks.
But if I am correct, the previous server config should be back after a restart so I wouldn’t sweat too much.
lol kidding. the team colors on babel is something i configured weeks ago thinking it would be a harmless, refreshing little change. had i thought a purely visual change like that would cause so much upset, i wouldn’t have done it. luckily Danke took all the heat for that though. joke again har har. poor Danke. :-\ anyway as said Danke already reset the colors back to default so they will be restored upon next restart.
at this point it’s probably best to just not use anything other than default team colors. but if you suggest specific RGB values and post comparable in-game screen shots of them, then that’s something we can discuss and maybe consider through a majority vote.
But if you’re looking for change, maybe go with 128,64,0 (Wood brown) and 0,64,0 (dark green).
Both blend with the foliage making for an interesting battle. However, deciphering the colors may be a little difficult at long range, but that’s what zooming and having the ability to read colors are for.