(For documentation, old plan is retained below)
Just an idea I had.
Poll included.
[23:04:17] reverse CTF
[23:04:21] for pinpoint
[23:04:22] Yea it was awesome
[23:04:23] YES
[23:04:25] yes
[23:04:25] that would be so boss
[23:04:27] yes yes yes
[23:04:28] 1ctf is just too easy
[23:04:30] That would be so hard
[23:04:31] R1CTF Pinpoint
[23:04:31] it completely kills camping
yea i already agreed to this in the IRC. definitely adds a big challenge to playing pinpoint and will probably make the game a lot more fun. i can already imagine playing pinpoint a lot just to try to cap the intel as fast as possible.
Hmm…takes away from the fast-paced action pinpoint is meant to be.
The whole purpose of my R1CTF proposal is that this forces players to try and get into enemy bases more often.
Actually…why must it be R 1 CTF? Why not just normal RCTF?
[23:04:17] reverse CTF
[23:04:21] for pinpoint
[23:04:22] Yea it was awesome
[23:04:23] YES
[23:04:25] yes
[23:04:25] that would be so boss
[23:04:27] yes yes yes
[23:04:28] 1ctf is just too easy
[23:04:30] That would be so hard
[23:04:31] R1CTF Pinpoint
[23:04:31] it completely kills camping
Maybe it takes away the action for a few minutes, but after that it’s all out war… Nades being chunked and explosions everywhere… Snipers picking people off and SMG/Shotty people rushing… The Green team falling back after getting over run… All of that would be EPIC