Banned for trying to protect tower

  1. Votekicks last only 30 minutes. Did you wait at least 30 minutes to make sure your “ban” is not just a votekick?

I seem to be banned from all servers

  1. What is your in-game player name? Please include it in the subject of this topic as well.
    Scope

  2. What server were you playing on when you got banned? Reminder: We can only help you with bans that took place on aloha.pk servers.
    babel

  3. Why were you banned? Lying severely decreases your chances of getting unbanned. If your “little brother” got you banned, tell him to make an appeal, or accept responsibility on his behalf.

On bridgeyard, while trying to take down bridge to isalote other team from coming across to take down our tower. I wasn’t destroying our tower, or greifing the base, or any other destructive action. Our tower was solid and the other team was far behind.

  1. Why should you be unbanned?
    I was playing the game as designed

  2. When were you banned? Best approximate date and time, please.
    June 25th, 2::00PM EST

Yes, I agree with him as I was on the same team. He did a fair thing.
PEPE FIN did 2 unfair things: with him and me.
I hope someone listens to players and keeps checks on admins too.
This game is becoming really difficult to play with the unruling power of many admins like PEPE.
One time, even he disabled followed by ban for destroing trees on 1river2forts map because enemy use tree to camp.
So i was banned for doing that.

Thanks
The Cook

Hi Scope

Yes, I gave you a temporaly ban because of the griefing. You where destroying the bridge on the red side on the map. I disabled you once but you evaded it and came again to destroy the bridge. Tell me, how could red team attack to blue side when all the runaways are destroyed by you? You can’t go to water because it will make damage so the only option is to walk on the dry land. Now when the bridges are gone, your cover is gone, you can’t attack and that’s a little bit broblem to you. I’ve seen this same situation on that map many times and right now my opinion is that 1 hour ban will teach you to think your actions. Think what it would do to your team when enemy tower is ready and you can’t make an attack to the enemy side?

Pepe(fin)

Aloha staff is meh now a days, perfect example.
This was not griefing, the bridges are neutral territory… it’s up to them, not the staff.

I also disable people for destroying their teams side of the bridge. It’s griefing because the enemy ends up closer to your spawn and you don’t have access to their camp platform because of the acid water and lost walkway. Destroy the enemies side of the bridge so your team isn’t disadvantaged. Just because it’s in neutral ground doesn’t mean it’s okay to cut down. That’d be like saying it’s okay to grief the prebuilt towers on pincushion because they aren’t protected. Taking the center of the bridge on that map is of huge strategic value. If you prevent your team from doing that then yeah it’s griefing.

While a valid point, on this map making your way to the blue side to destroy their access is nearly impossible. The only possibility is to prevent anyone from crossing the bridge at all - however this is only effective if your team has already completed their tower. This was the case, and I know this because prior to trying to destroy the bridge I had made it to the other side long enough to destroy the blue tower, thereby cementing our team’s advantage.

If I had tried this while they had a feasible tower, or before we had anything built, you would have been correct, however in this case I firmly disagree.

i lifted your ban because pepe(fin) only meant for it to be 1 hour, but the guard ban command bans for 6 hours (and an hour and more have passed). one of our bots automatically kicked you when you tried to join again because it still thinks you’re banned but if you wait a little longer (not sure exactly how long it will take, not my bot :-() it will let you back on

Thank you, I’ll try again later.

I know that it is hard to enter close enough to attack enemy tower on that map but not impossible. By destroying the bridges on your team side doesn’t make things any better and after all, if the bridges on the enemy side are ok, it would give a huge advantage to enemy team for getting close enough to shoot builders and spawning players. Im not looking things in your way, I see the overall situation and when it comes to griefing, it doesn’t change the thing. Limiting enemy movement would be ok if it doesn’t limit your own team movment.

i meant not to post anything but i guess i will anyway

On bridgeyard, taking down the bridge is a tactic that’s been commonly used by both normal players and staff alike. You shouldn’t employ different sets of rules when different admins are on or when the tactic seems noobish. I, as I’m sure many others, have been a witness (or even a part) to many bad tactics on various kinds of maps. Are people who build 3+ high walls (and who are firmly convinced it is their tactic that’ss gonna tip the balance in their team’s favour, and which could potentially, although unlikely, work, granted certain conditions were met) on maps like driftice gonna get actively disabled just because you know/think those tactics are not so good? This was just one example of many others possible, and part of the game is learning. Getting to know what, how, where and why something works, and where it just doesn’t. Then there is taking risks. Doing something which might seem to you like dumb shit, and which in and of itself isn’t anything malicious, is a part of that risk. That is all a part of testing various strategies, however good or bad they may be.

I am firmly convinced that toggling people based on controversial “i know better this isn’t gonna work here” or “hurr durr i see the full picture” should not be the way to go, and it’s a simple way to alienate many players-especially considering how minute today’s playerbase is - as simply this makes the game unnecessarily restrictive and, dare I say, boring. It also makes things needlessly confusing, and what fun is a game when you have to carefully watch your every step to avoid getting banned or penalized in some way.

All I’ve mentioned here, stands in a glaring contradiction to what aloha supposedly is, and that is operating in the shadows, discreetly, interfering in gameplay as little as it’s possible and taking actions only when absolutely necessary, and that would entail situations with visibly /malicious intent/, i.e. aimbotting, obvious griefing and shit.

So, what we need is: a uniform set of rules (however unreasonable, excessive, debatable some of them may seem), not a system where punishing seems to be done randomly, on a whim, or where certain admins punish for things to which other admins wouldn’t as much as bat an eye (or in which they actively partake in).

i wouldn’t personally have togglebuilt the dude because i agree with most of the above post

i also wouldn’t revert pepe’s action because there’s a base level of trust that a staff member will do what they think is right by the server as a whole. there are occasionally mutes or togglebuilds that i don’t agree with but i always like/try to give the benefit of the doubt that whoever did it is trying to do right by the players

situations like this are rare, where a player is doing what they think is right and a staff member stops them because they think that’s right. there’s obviously a responsibility to stop people from ruining the game, but i think there’s an equal responsibility to let players do their own thing as much as possible

in this case, if i had pepe’s opinion on the bridge thing being bad for the guy’s team, i’d have let the dude build again after he explained himself but asked him not to keep going because in my experience it’s a bad thing. if he’d kept going after being allowed to build again i’d have re-disabled and obviously pretty much done the same as pepe if he’d evaded it a couple of times, as he did.

the thing is it’s pretty subjective whether some actions will be good or not, and if somebody’s changing the map on a large scale like that i’ll always let them do it. the difference of opinion there is what i’ve been trying to figure out my stance on. i think it’s something that can’t be “solved” so players will have to accept that some staff think differently about some situations

a set of concrete rules restricts us to only taking action under specific circumstances, allows players to be annoying by bending them or doing everything they can to annoy people just short of actually breaking a rule, and is very hard, probably impossible, to create in the first place for a game as dynamic as this while still keeping in the spirit of our community

generally, i think “don’t try to ruin somebody else’s game (unless they’re not on your team and losing will ruin their game)” is a good enough rule of thumb for players to follow

well said, topo