I’ve banned ANTI-HACK (for aimbot nr the whole package, I believe [referring to the “whole package”]) before but didn’t got the chance to sticky a perma on him. Also a nice way of getting an id on mb is /an. A mb reports usually as 8 shots hitting the same body part at 0ms. (This is not enough proof on its own imo but its pretty accurate, also you can see it if the guy is 1 shotting blocks, If it can’t be attributed to lag its usually enough proof)
Thanks for the tip. I never realized that /an could be used for this. This makes me wonder again why the aloha servers don’t kick players with +4 mb detections (8 bullets with a ping of <400ms) since it appears to be far more accurate than the rapid hack detection kicks