I’m trying to make a cool mod for AoS. The mod will make it look the player is wearing night vision goggles, therefore everything is going to have a green tint. I wanted to mod a png that is always active, so I picked the target.png (the no-scope crosshairs). I created a great picture that would work, and had the dimensions of 800 x 600, which covers the entire AoS game screen. When I replaced the old with the new, and went in game, the new target was not 800 x 600, but 16 x 16. 16 x 16 are the dimensions of the first target. I’m here to ask if there is any way to get the target.png to take up the whole screen. Any help?
check the bns forums, they have a more in depth modding topics
I believe all PNGs are scaled or fixed in AoS.
This is the problem with people who have higher resolutions, or of a different (widescreen) ratio.
My scope pngs are all skewed so that when they’re stretched in AoS, they don’t look stretched at all and match my screen ratio.
My guess is target.png is hardcoded to be 16x16.
That’s what I think… I literally read every thread regarding crosshairs on BnS, and found nothing. I’m currently experimenting with some guns to get a similair effect… Thanks for the help guys.