Also Ferrari did make a good point
Online defeats the purpose of a server for all the community
Also anything to do with griefing is already invalid because it’s a pvp almost anything goes and there is a 2nd option for offline mode
What happens is that on the private server you have to post your ign in a thread requesting access. An admin then comes around and manually adds you with a random password that it pmed to you. When you login you can either keep it or change the password. Keep in mind it can take a day or two to get it processed by hand but it is a better alternative in which hackers can’t instantly evade
Not exactly the idea is almost the same as what we have on the private server
First you request to be added
Then you get pmed a randomly generated password by me or another admin who can add players
After getting your name added and your password received you can login, play and change your given password to one of your choice.
That’s essentially the basic idea the /register command won’t work so what I’ll be doing is adding you manually.
Would you want to wait 3 days to play on the server? Two? Even a whole day? I wouldn’t. People should be able to hop on and play, no passwords, no registering, no bloat. Just play. Yes, some users are left out. That’s rough; but, guess what, majority of people have accounts regardless. The headache of having to manage passwords for everyone, for when they forget theirs or whatnot, is just too much.
So, I think having it online is the best option. Plus it is much more secure in the long run. Otherwise it will just become AoS style, with repeated hacking by the same people.