I feel like I was being too mean/rude/whatever in my post above, likely because I was; so here is a slightly better worded post and a better explanation as to why strong blocks isn’t very good:
Updated with a poll…my fingers slipped, there should be a third option, “disable for enemies”.
Someone with abilities to change the poll, please rectify that for me…
I say you just make it so enemies can hurt the strong blocks as easily as the creator of the blocks. While it sucks when an SMG slaughters your base, it’s a part of AoS gameplay
Yeah, light water damage would really help out. It will stop most of the baseraping, because they go behind the enemies base and just scope out the players that just respawned.
I disagree. In my many months of playing on pinpoint, I can count the number of times that such an incident has occurred on the fingers one one hand.
Especially with how damage is set up for guns (49 damage, 33 damage, etc), it’s very likely for a person to go down to 1 or 2 HP. Adding water damage takes this away.
Light water damage wouldn’t change much, it would just take away from the regular flow of Pinpoint; it’s nice to be able to get in the water sometimes.
Also: You have to be a really good shot to baserape; it’s also relatively simple for these “base rapers” to get killed from newly spawned individuals.
It’s as Reki said, there are so few incidents where such a thing happens.