Here is an additional list of maps that look pretty good. Monstarules was extremely helpful in helping weed out some from the first list.
Can we do the same with this list?
This is the one I played on another server and it was INSANELY awesome!
Center Pyramid, many trees, a few paths going through them, snipers and builders would have equal footing.
This one is like jungletest on major steroids. jungletest, btw, is a regular on Saurkraut I think so we know it works.
http://aloha.pk/files/aos/maps/lostvalleyinf.html
Pure island to island Bable. Looks nice.
http://aloha.pk/files/aos/maps/paradise.html
A little too symmetrical for me but it’s different
http://aloha.pk/files/aos/maps/cargoport.html
Might not work in Bable but we have one where the building nearly reaches it now…
http://aloha.pk/files/aos/maps/urbantankfightfinal.html
This name sounds familiar but I don’t recognize it. Looks like it’s pro-snipers and hell for builders
http://aloha.pk/files/aos/maps/tortuga.html
If you want a town, not city, this one has houses
http://aloha.pk/files/aos/maps/stmat.html
Popular island vs island with midpoint theme. It looks very well done:
http://aloha.pk/files/aos/maps/ravenloft.html
Castle vs castle sort of theme:
http://aloha.pk/files/aos/maps/points.html
Another Castle vs Castle, maybe better than the above:
http://aloha.pk/files/aos/maps/pinnacle2.html
Here’s your city map. If the buildings don’t touch the babel, or aren’t too close then it would be the one
http://aloha.pk/files/aos/maps/penthousearena.html
A question about city maps: So what if the buildings are too close to the Babel- as long as it’s similar for both sides, no problem, right?
The idea could be the demolish the other teams buildings first and that’s legit. Kinda fun.