consider this a trial of a secondary location for our AoS servers, based in Miami, FL, USA, serving primarily our Latam-based players, and of course our players in the eastern parts of the USA!, USA!, USA!
Miami, Florida, United States because it is Latam’s main hub to America, many hop options vs. our current very few. considering the number of lag complaints we’ve received from Latam players, and the fact that a portion of our playerbase is from the eastern parts of the United States, i think Miami is a strategic location that will be a satisfying experience for both those sets of players. and maybe other regions, Europe and Africa, would benefit as well.
this could be a paid, additional dedicated VPS service (adding ~$30/mo to our current expenses) to provide a secondary location of our most popular AoS game servers. the service could be provided by Vultr, the same provider of our website server, and it would be “optimized” for game servers. i estimate we could reasonably run 2-4 PySnip servers 24/7 on it.
in their words:
Our Miami Cloud Servers have great connectivity to Brasil, and all of Central and South America.
test IP
how does this IP do for you?
104.156.244.232
if you’ve got a moment, please run a ping on it in your terminal:
ping 104.156.244.232
…and report back your result here if you’d like to help research this location.
or we use a different provider. suggestions welcome!
the next big question is: what should the 4 servers to be?
my suggestion:
arena top 10
arena cs
1v1
babel
that list is just my opinion and may or may not be relative to Latam preference. we should consider everyone’s preference, with extra consideration for players from Latam. (to be voted on)
this location is way better. why r the servers in la to begin with. us west is like the worst for latam and eu, two hotspots where most aos players live in.
Heck, if this goes well would u consider entirely moving operations to florida if possible?
How would this affect the player base? Assuming both servers would be different aos servers (i.e. two Babels).
If you were able to get a good deal as you currently get in LA in east coast maybe it would make sense to just have one server over here (if it doesn’t screw over west coast people)
Tracing route to 104.156.244.232 over a maximum of 30 hops
1 1 ms 1 ms <1 ms 192.168.0.1
2 9 ms 9 ms 12 ms 072-031-137-085.res.spectrum.com [72.31.137.85]
3 11 ms 9 ms 8 ms int-0-5-1-8.orld27-ser1.netops.charter.com [71.46.9.241]
4 14 ms 14 ms 11 ms lag-27.orld31-car1.netops.charter.com [72.31.188.85]
5 13 ms 12 ms 13 ms lag-12.orld71-car1.netops.charter.com [72.31.220.136]
6 15 ms 15 ms 15 ms lag-415-10.orldfljo00w-bcr00.netops.charter.com [66.109.9.138]
7 14 ms 13 ms 13 ms ae-10.bar3.Orlando1.Level3.net [4.68.111.185]
8 21 ms 18 ms 17 ms 4.69.141.37
9 23 ms 22 ms 22 ms CHOOPA-LLC.ear2.Miami2.Level3.net [4.15.154.166]
10 * * * Request timed out.
11 * * * Request timed out.
12 * * * Request timed out.
13 129 ms 57 ms 61 ms 104.156.244.232
Trace complete.
Pinging 52.119.1.67 with 32 bytes of data:
Reply from 52.119.1.67: bytes=32 time=75ms TTL=55
Reply from 52.119.1.67: bytes=32 time=76ms TTL=55
Reply from 52.119.1.67: bytes=32 time=75ms TTL=55
Reply from 52.119.1.67: bytes=32 time=75ms TTL=55
Ping statistics for 52.119.1.67:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 75ms, Maximum = 76ms, Average = 75ms
Pinging 104.156.244.232 with 32 bytes of data:
Reply from 104.156.244.232: bytes=32 time=55ms TTL=54
Reply from 104.156.244.232: bytes=32 time=53ms TTL=54
Reply from 104.156.244.232: bytes=32 time=54ms TTL=54
Reply from 104.156.244.232: bytes=32 time=55ms TTL=54
Ping statistics for 104.156.244.232:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 53ms, Maximum = 55ms, Average = 54ms
Was not expecting that much of an improvement. Guess my ISP up here in Canada just routes better to Miami then to LA. One day I’ll be in the server room with sub-1ms and I’ll show everyone just how sick my flicks are lol
Solid yes from me
On a serious note. I’d be curious to know how well Vultr is at maintaining up time. Server Status
From my quick 5 minutes of googling it looks like they haven’t really had any major outages for awhile now.
west coast is where we originated because it’s Hawaii’s nearest major hub (Hawaii hosting was too expensive back then and too far for US players), and there are players who were/still are satisfied by the west coast location for a long time.
Miami would be better for Latam and Europe players, but worse for most anyone west of central US, including Hawaii, Asia, and Australia - west coast is generally better for them.
multiple locations would provide a better gameplay experience to more players from different regions. the regions with the most active players will typically be rewarded by populating their nearest location to us…
i think region-specific stable servers from us will help the playerbase grow organically within those regions due to an improved gameplay experience for them. less ragequitting more playing.
nothing would prevent a player from Asia, for example, from joining the Miami server, but uswest would be better for him. just as nothing would prevent a Latam player from joining uswest.
good to see from you here again, thanks for sharing. we’ll have to organize a LAN party one of these days so you can show off your sick flicks!
i’ve been using them since ~2017 and can’t really recall any problems. they’ve been serving the new aloha.pk website well since publicly launching ~6 months ago (and before that). any recorded downtimes of the aloha.pk website were from our own doings, not theirs, due to forum migration and development stuff.