It’s a new gamemode I made! Hop on: http://west.aloha.pk:47886/
Here’s how it works, we have a map like this:
Pretty weird, right? Lemme explain:
The blue area outlined are the map ‘chunks’. They are especially vulnerable.
The red area is a pillar. They are indestructible and it is not possible to build on top of this area.
What makes the chunks so vulnerable is the dark lined circle around them, that connects them to the pillars:
They’re only one block thick! Remove all the dark blocks and the whole chunk falls down. It takes all of five seconds to knock a chunk out:
You’re probably wondering what is going on under there, let’s look:
The chunks are only a good 12 blocks thick, and underneath is a cistern of murky, deadly water. Don’t touch it, you’ll die!
You can see the indestructible pillars reaching all the way to the ground. Don’t worry, even if all the chunks were griefed, you’d spawn on one of these pillars as would the tent and the intels. Nothing is getting stuck in the poisonous water!
But that’s another interesting point: You can still build down there. You can build rickety dangerous platforms to sneak into enemy territory!
You can even use the holes for intel defense:
If that sounds too slow for you, capping intel will automatically drop 10 chunks of enemy territory.