from BlockField - Build and Shoot by RevenantX
[b]BlockField[/b]Hi all! I am making voxel shooter like Ace Of Spades (classic) with some Battlefield-style features (like sqads).
This is very early alpha version. Many features not exists.
Server supports up to 64 players (maybe morei didnāt test)
Team
RevenantX(this is me) - All code and shaders
Extruder - Art
ResThoughtless - Art
We are looking for cool UI and/or Weapon designers.Development started at October 2014
Technologies
Client engine - Unity3d 5
Server - Mono 4 C#
Network Library - GitHub - RevenantX/LiteNetLib: Lite reliable UDP library for Mono and .NET
Json - LiteJSON (my library for easy json usage)
GUI - NGUI
Compression - zlib C# versionKiller features
Good network code (interpolation and other multiplayer things).
Good Anti-Lag network system.
Anti-Speedhack system.In future
Player sqads (like in battlefield).
Minimap.
Simple player classes (Assault, Medic, Support)
integration of AntiCheat system.I want test server load. And listen to your feedback about game. Propose new features that you want to see in new versions.
Downloads (Windows x86/x64, Linux x86/x64, MaŃ x64)
http://blockfield.net/files/