Thought I’d submit this as a bug report, both for an example post and also since it’s an annoyingly persistent bug.
For some reason, the /apoc grenades that are launched on babel do not do any player damage. They did on our pysnip server, but aren’t on the new piqueserver.
The nades DO work correctly with block damage, but an enemy can take multiple impacts without losing hp.
Not sure what’s causing this, but would love for apoc to be dangerous again