More client involvement = higher hack chance
And that is why I believe all the ammo and health values should be server side, not client.
That wouldn’t help at all.
The hacker would just make it so AoS didn’t send a shoot packet.
Or the hacker could just send a packet that says you are at the med tent.
But that makes it harder than to change the values in the client side. Not everyone know how mess with the packets.
But that makes it harder than to change the values in the client side. Not everyone know how mess with the packets.
But practically everyone knows how to download things off of mediafire and put it in a folder labelled C:/Ace of Spades
But practically everyone knows how to download things off of mediafire and put it in a folder labelled C:/Ace of Spades
And that’s how they modify the client-sided ammo and health values. If it’s on a server and program is created to prevent modifications, this would minimize hacks.
Any ways I want to know which maps would be best for a 64 player slot, because I do not think all the servers need 64 players.
HAHA,I always notice AEM and Reki are always fighting or proving they are true.LOL! ;D
I think Ive been arguing more to Hobohob than to Reki. Anyways, we’re just having a professional debate.
http://www.homebrewtalk.com/gallery/data/500/thread_derailed.jpg
Any ways I want to know which maps would be best for a 64 player slot, because I do not think all the servers need 64 players.
Hallway needs 64 players
Hallway 64,
Arena 64,
Pinpoint 64?
Team Deathmatch 64, hehehehe
Counterstrike 64?
Thats just my un-expert opinion, so, TROLL meh!
Hallway 64,
Arena 64,
Pinpoint 64?
Team Deathmatch 64, hehehehe
Counterstrike 64?Thats just my un-expert opinion, so, TROLL meh!
Pinpoint Must be 64
Definitely. That’d be hilarious, 32vs.32 charging the middle block lol,
64 slot ?
BRING IT !
finnaly on big maps you will be able to get more kills and wont have to search for five minutes to find someone
bcoolface said this may not happen for a while, maybe when 1.0 comes.
bcoolface said this may not happen for a while, maybe when 1.0 comes.
Becomes pay to play, thus cutting out a majority of players
Doubles total number of players that can fit on a server at any time.
less griefers because of pay 2 play,until some one makes a pirate version of it.