Hello Guest

See likes

See likes given/taken

Your posts liked by others

Pages: [1] 2 3 4 5 6 7 8 9
Post info No. of Likes
Re: Map making tutorial Thank you for posting this. I'll give it a try. No promises my first map wont look like a potato.
July 06, 2016, 07:54:48 AM HST
Re: Rate the user above you how famous is he or she on Aloha.pk 9/10 active in a slow forum :)
July 15, 2016, 04:38:10 PM HST
Re: New Babel Map Structure Idea
I would kindly ask for you to remove Icecraft from the babel rotation, a lot of people hate it.
I would also kindly ask for you to remove Cs_Assault from the Cs maps rotation, a lot of people hate it too.

I love icecraft. It's classic and its bae.

pic is from icecraft yesterday. :3

July 25, 2016, 12:33:31 PM HST
Re: Modify Message tool for the Workshop
The modify function is now only available for 15m after the post due to people abusing this function.

We kinda figured that out on our own. That's not the question at hand. What could be abused in the workshop area of the forums?

July 29, 2016, 10:30:30 AM HST
not being able to break blocks around enemy players The title pretty much explains itself in terms of what Ill be discussing. I guess this was implemented literally as I was playing earlier today because it happened after I sound tracked a few people, tunneled down to them, and then killed them. Soon after I started getting a chat message saying "you cannot break blocks around enemy players" or something along those lines. I got that message while trying to unblock a fellow red player that was griefed in to blocks thanks to some troll. I'll call that flaw 1 that I've seen. How was I to know there was an enemy on the other side of the wall if not for that message? I'll call that flaw 2 as it is essentially chat esp. The third flaw and by far the most annoying I just discovered. I was content to stay in the spec team and record people but blue's tower was blocked by a wall on top, thanks to another troll, so I joined blue team to unblock their tower. When i got up top to unblock it i got the message "you cannot breaks blocks around enemy players" so I couldn't unblock the tower for them. Obviously not being able to break map blocks is a fair solution to trusted players being "op" because normal players couldn't break the very same blocks but this is just ridiculous now. One of the only two perks to being a trusted player is unblocking the tower, the other is being free of votekicks. I cannot unblock the work of a griefer/troll if I can't break blocks around a enemy player when they, the enemy, flock to the top of the tower to rain grenades, smg, and tower divers. Subsequently blue lost the map. Not only is this an inconvenience for everybody, it goes against the basic idea for this game if you can't tunnel under, to the side, or in to enemy players. How are we supposed to tower dive if we can't break enemy blocks with them on their own tower? How are we supposed to build tunnel networks if we cannot tunnel under the enemy or their own tower that they are always around? How are we supposed to play the game at all like its meant to? I can only assume this is to nerf classic players from tunneling down on to a player that's digging under them but is that not part of the game as well? How is the enemy to tunnel forward with you standing above them? Don't os users also have the option to use classic? Cannot os users also use their own God given ears to trace the location of a enemy player around them? This new addition ruins the gameplay for everybody playing babel and not using it as a surface only tdm game mode. Please remove it.
July 29, 2016, 12:51:02 PM HST
Re: not being able to break blocks around enemy players
This is pure over kill and a unnecessary annoyance for trusted players.

ideally, trusted players wouldn't have any advantage.. not being known or trusted shouldn't put someone at a disadvantage. the trusted system is intended to be a way for players to deal with troubling situations (such as griefers) on their own without assistance from admins. it's also a reward in the sense that those who behave and have proven themselves trustworthy are deserving of non-gameplay safeguards and conveniences such as immunity to votekick. the recent "nerf" for trusted players on babel is nothing more than an effort towards a more fair playing field between them and players who aren't trusted. as Danke said, the distance will be tweaked - somewhere around 3 to 6 blocks sounds like a sweet spot to me.

For the record, this was the over-kill annoyance. It wont be a problem at all with the changes. I don't need unfair game play to succeed.

July 29, 2016, 07:07:29 PM HST
Re: About Modifying Message all for you torch. all of it

August 05, 2016, 12:02:53 PM HST
Re: [o] FSB Computers Of all of the people I've had the honor of recording this guy was the most satisfying to see get banned. He played it smart but after great effort on everybody's part it is now over. It's 3:39am and I can finally sleep knowing that justice, even in this small form, was served.
August 05, 2016, 11:39:36 PM HST
Re: custom map: holes Holes is and always was perfect just the way it is.
August 08, 2016, 07:49:51 PM HST
Trusted /tb After spending 20 minutes cleaning up the mess of someone so dense they think switching teams to block the enemies tower, our tower, is a legitimate strategy I've come to the realization that you cannot win against a griefer. Try as you might you'll end up spending all of your time, otherwise spent actually enjoying the gameplay, constantly unblocking your tower because of 1 guy. Eventually It gets the point that you give up (forfeiting the game because nobody else can unblock the tower), starting a vk (they rarely ever pass for a legitimate reason), switching teams, or leaving the game entirely. No matter what this is entirely counterproductive to the babel game mode and is cancerous in the fullest sense.

What I propose is that trusted players or maybe even only selected trusted players be given the command to disable building. Obviously I don't expect the administration to jump at the proposal especially with the recent breaches of trust but it's a workable idea. Some alternate solutions would be trusted players only have the ability to take away someones building rights for a short amount of time, 5 or 10 minutes, and/or the trusted /tb only taking effect in the protected tower area. I don't see the abuse of this command getting out of hand but if it was abused remember that trusted is always a privilege and never a right.

August 10, 2016, 07:41:58 AM HST