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Author Topic: We need to get Build and Shoot/Openspades back on the map  (Read 10710 times)

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Offline PENGUANO

Re: We need to get Build and Shoot/Openspades back on the map
« Reply #10 on: May 15, 2017, 04:12:00 PM HST »
Honestly it's a start. We just need more people posting more stuff like this on YouTube and things like that and it will get more people on this game and it will start it up again.

Offline Zeitgeist

Re: We need to get Build and Shoot/Openspades back on the map
« Reply #11 on: May 15, 2017, 06:29:20 PM HST »
Actually, I feel that the playerbase has risen a little bit recently. I seem to remember maybe 40 people being on at peak hours like a month ago but now it seems that it's more like 150. That's still nothing. I honestly think, at this point, we should abandon the game or at least wait for a new client that's not connected to the old servers. I believe muffin is working on something currently.  Once we do so I say we just try and spread the word of the new client. The reason I say we don't do this with the old one is that we can't really work on it or update it. Better to start with something new.
What is he working on exactly? I am very interested in this. Also, I love it, and I don't think we should abandon it really. I do believe however, we should branch out and possibly add some small, but new and interesting features. For example, a side arm, or a class that heals players. Although, that might change the game, so I am not for sure. Sorry for going off topic, but please tell me what Muffin is attempting to do!

Thanks,
        Zeitgeist  :)


Gravity is a social construct that keeps me from doing what I want to do.

Offline Zeitgeist

Re: We need to get Build and Shoot/Openspades back on the map
« Reply #12 on: May 15, 2017, 07:12:58 PM HST »
Honestly it's a start. We just need more people posting more stuff like this on YouTube and things like that and it will get more people on this game and it will start it up again.

The thing is, I feel we should grow Aloha PK as a whole, not just BnS / OS. Although, I fell if we get BnS some publicity, it may help this forum grow as well. SOrry for the double post, I don't wanna seem like I am spamming, I just want to get my questions as well as thoughts in the mix as well.


Gravity is a social construct that keeps me from doing what I want to do.

Offline PENGUANO

Re: We need to get Build and Shoot/Openspades back on the map
« Reply #13 on: May 16, 2017, 07:43:23 AM HST »
@Zeitgeist Yeah I think that's a good idea, if we can spread aloha.pk I think that will spread BnS/OS a lot and it will also spread everything else that aloha.pk does and it will keep causing a chain reaction with aloha growing and BnS/OS growing as more people will be using aloha's minecraft servers and BnS servers and it will spread pretty quickly. That's a good idea

Offline PENGUANO

Re: We need to get Build and Shoot/Openspades back on the map
« Reply #14 on: May 16, 2017, 07:49:06 AM HST »
This game has an insane amount of potential it just needs a little bit of a "boost". There are so much possibilities for gamemodes, mods, servers, and a ton of other things. Imagine how much this game could grow and imagine all of the content and playability that could be added to it, while still being like the original BnS. We don't have to give that up, I'm pretty sure big server hosts like aloha.pk will still keep the original servers up to play ,like walls and stuff, and get rid of hackers, but there could be so much more and this will surly keep the game alive and keep people playing.
« Last Edit: May 16, 2017, 07:51:46 AM HST by PENGUANO »

Offline WinkingBaby

Re: We need to get Build and Shoot/Openspades back on the map
« Reply #15 on: May 16, 2017, 11:08:34 AM HST »
Actually, I feel that the playerbase has risen a little bit recently. I seem to remember maybe 40 people being on at peak hours like a month ago but now it seems that it's more like 150. That's still nothing. I honestly think, at this point, we should abandon the game or at least wait for a new client that's not connected to the old servers. I believe muffin is working on something currently.  Once we do so I say we just try and spread the word of the new client. The reason I say we don't do this with the old one is that we can't really work on it or update it. Better to start with something new.


What is he working on exactly? I am very interested in this. Also, I love it, and I don't think we should abandon it really. I do believe however, we should branch out and possibly add some small, but new and interesting features. For example, a side arm, or a class that heals players. Although, that might change the game, so I am not for sure. Sorry for going off topic, but please tell me what Muffin is attempting to do!

Thanks,
        Zeitgeist  :)
He was just working on a separate client. It would look a lot like the older version of aos and not like os. I think he said it wasn't going to connect to the old servers. I think that's a good thing because that means he can add his own features if he wanted. Not limited by aos's weapons and such. Also, I don't think we could add anything to aos other than gamemodes with servers. So while we can create gamemodes and stuff adding new weapons is practically impossible due to us not having the source code. Or at least I don't think they have it. Having a client that we could actually add stuff to would be great. Os could add stuff to it but I don't think the creator wants to sacrifice it being able to connect to old servers.

Offline shywolf91

Re: We need to get Build and Shoot/Openspades back on the map
« Reply #16 on: May 16, 2017, 01:22:23 PM HST »
Actually, I feel that the playerbase has risen a little bit recently. I seem to remember maybe 40 people being on at peak hours like a month ago but now it seems that it's more like 150. That's still nothing. I honestly think, at this point, we should abandon the game or at least wait for a new client that's not connected to the old servers. I believe muffin is working on something currently.  Once we do so I say we just try and spread the word of the new client. The reason I say we don't do this with the old one is that we can't really work on it or update it. Better to start with something new.



What is he working on exactly? I am very interested in this. Also, I love it, and I don't think we should abandon it really. I do believe however, we should branch out and possibly add some small, but new and interesting features. For example, a side arm, or a class that heals players. Although, that might change the game, so I am not for sure. Sorry for going off topic, but please tell me what Muffin is attempting to do!

Thanks,
        Zeitgeist  :)
He was just working on a separate client. It would look a lot like the older version of aos and not like os. I think he said it wasn't going to connect to the old servers. I think that's a good thing because that means he can add his own features if he wanted. Not limited by aos's weapons and such. Also, I don't think we could add anything to aos other than gamemodes with servers. So while we can create gamemodes and stuff adding new weapons is practically impossible due to us not having the source code. Or at least I don't think they have it. Having a client that we could actually add stuff to would be great. Os could add stuff to it but I don't think the creator wants to sacrifice it being able to connect to old servers.

iirc he was working on a client with plans to completely make a new game similar to aos. not sure if he is still working on it or not tho (prob ded tho)
« Last Edit: May 16, 2017, 02:23:57 PM HST by shywolf91 »
To hell with the raggedy. Time to put on a show!

Offline thegreensun

Re: We need to get Build and Shoot/Openspades back on the map
« Reply #17 on: May 16, 2017, 04:14:00 PM HST »
Actually, I feel that the playerbase has risen a little bit recently. I seem to remember maybe 40 people being on at peak hours like a month ago but now it seems that it's more like 150. That's still nothing. I honestly think, at this point, we should abandon the game or at least wait for a new client that's not connected to the old servers. I believe muffin is working on something currently.  Once we do so I say we just try and spread the word of the new client. The reason I say we don't do this with the old one is that we can't really work on it or update it. Better to start with something new.




What is he working on exactly? I am very interested in this. Also, I love it, and I don't think we should abandon it really. I do believe however, we should branch out and possibly add some small, but new and interesting features. For example, a side arm, or a class that heals players. Although, that might change the game, so I am not for sure. Sorry for going off topic, but please tell me what Muffin is attempting to do!

Thanks,
        Zeitgeist  :)
He was just working on a separate client. It would look a lot like the older version of aos and not like os. I think he said it wasn't going to connect to the old servers. I think that's a good thing because that means he can add his own features if he wanted. Not limited by aos's weapons and such. Also, I don't think we could add anything to aos other than gamemodes with servers. So while we can create gamemodes and stuff adding new weapons is practically impossible due to us not having the source code. Or at least I don't think they have it. Having a client that we could actually add stuff to would be great. Os could add stuff to it but I don't think the creator wants to sacrifice it being able to connect to old servers.

iirc he was working on a client with plans to completely make a new game similar to aos. not sure if he is still working on it or not tho (prob ded tho)
Nice,a new client.


Offline Zeitgeist

Re: We need to get Build and Shoot/Openspades back on the map
« Reply #18 on: May 16, 2017, 04:16:30 PM HST »
Actually, I feel that the playerbase has risen a little bit recently. I seem to remember maybe 40 people being on at peak hours like a month ago but now it seems that it's more like 150. That's still nothing. I honestly think, at this point, we should abandon the game or at least wait for a new client that's not connected to the old servers. I believe muffin is working on something currently.  Once we do so I say we just try and spread the word of the new client. The reason I say we don't do this with the old one is that we can't really work on it or update it. Better to start with something new.



What is he working on exactly? I am very interested in this. Also, I love it, and I don't think we should abandon it really. I do believe however, we should branch out and possibly add some small, but new and interesting features. For example, a side arm, or a class that heals players. Although, that might change the game, so I am not for sure. Sorry for going off topic, but please tell me what Muffin is attempting to do!

Thanks,
        Zeitgeist  :)
He was just working on a separate client. It would look a lot like the older version of aos and not like os. I think he said it wasn't going to connect to the old servers. I think that's a good thing because that means he can add his own features if he wanted. Not limited by aos's weapons and such. Also, I don't think we could add anything to aos other than gamemodes with servers. So while we can create gamemodes and stuff adding new weapons is practically impossible due to us not having the source code. Or at least I don't think they have it. Having a client that we could actually add stuff to would be great. Os could add stuff to it but I don't think the creator wants to sacrifice it being able to connect to old servers.

iirc he was working on a client with plans to completely make a new game similar to aos. not sure if he is still working on it or not tho (prob ded tho)
Knowing our luck, it probably did die while in early development.


Gravity is a social construct that keeps me from doing what I want to do.

Offline PENGUANO

Re: We need to get Build and Shoot/Openspades back on the map
« Reply #19 on: May 16, 2017, 04:23:14 PM HST »
^^^Fr