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Author Topic: OpenSpades 0.1.0 RELEASED  (Read 209 times)

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Offline Glass

OpenSpades 0.1.0 RELEASED
« on: January 02, 2017, 09:49:42 AM HST »
Yaaaaay! link: https://github.com/yvt/openspades/releases

Quote from: YVT
For Windows 8.1 or earlier users: While launching OpenSpades, you might get an error message that says api-ms-win-crt-runtime-l1-1-0 is missing from your computer. If this happens, applying this Windows Update will solve the problem.

For macOS users: See this wiki page if you're having trouble starting OpenSpades.

See Trello for a more comprehensive list of new/updated features.
Highlights
Compatibility

    Compatibility fixes: fog, recoil by yvt (4047b61, 866267d, #337)

New Features

    First person view for spectate by noway421 (#328)
    Minimap improvements by pandaro (#340)
    Configurable player name drawing by Chameleonhider (#384)
    Display spectators in scoreboard by VelocityRa (#466)
    Right click to mark favorite servers by theunknownxy (#465)
    More game experience options by yvt (5e3b41b)
    Mumble support by L0L022 (#413)

Operating System Support

    OpenBSD support by devnexen (#477)

Locale Support

    Polish translation by Kuzyn (#309)
    Brazilian Portuguese translation by feikname (#408)
    European Portuguese translation by DarkDracoon (#485)
    (Preliminary) custom TTF/OTF font support by yvt (#484)
    Language switcher by yvt (2be6524)

Known Issues

    A graphical glitch can be visible if Volumetric Fog is enabled (#447)
    Vertical fog is still existent when the software renderer is selected.

Binaries

Following binary packages are provided:

    OpenSpades-0.1.0-Windows.zip: for Windows users
    OpenSpades-0.1.0-OSX.zip: for macOS users

OpenSpades-0.1.0.pdb.7z is NOT needed unless you're a developer and intend to debug OpenSpades.

Additionally, non-English users are encouraged to download NotoFonts.pak. It contains beautifully designed Noto Fonts distributed by Google, which cover all languages supported by OpenSpades. It can be installed by copying it to the Resource directory.
« Last Edit: January 02, 2017, 01:58:02 PM HST by izzy »

Minecraft In-Game name: Glass88
AoS IGN: **Glass**


Offline izzy

Re: OpenSpades 0.1.0 RELEASED
« Reply #1 on: January 02, 2017, 02:00:28 PM HST »

Offline Lincent

Re: OpenSpades 0.1.0 RELEASED
« Reply #2 on: January 03, 2017, 08:36:54 AM HST »
2 Years 2 late.

Offline Glass

Re: OpenSpades 0.1.0 RELEASED
« Reply #3 on: January 03, 2017, 10:47:51 AM HST »
A great update none the less despite the huge space between this and previous updates. :) I'd like to see some more work done on SW renderer :)

Minecraft In-Game name: Glass88
AoS IGN: **Glass**

Offline steamgamers

Re: OpenSpades 0.1.0 RELEASED
« Reply #4 on: January 17, 2017, 10:29:52 AM HST »
The dev team still works on it from time to time. I run the Linux version and it has zero bugs, really. It does have some text that could be placed better on the screen and I'm hoping they add the features that I requested.

Tracers are the big change. You can see them on the big map.

Also, the sounds! I like the new sounds but it's a big difference. He encoded them a new way too, but I can't remember what the dev team said about the difference whether it's faster or whatnot. The sound files are definitely smaller though.

 

Offline Mile

Re: OpenSpades 0.1.0 RELEASED
« Reply #5 on: January 20, 2017, 02:33:50 PM HST »
The SMG has horizontal recoil now. Who thought this was a good idea? Nothing to complain about otherwise.

EDIT: I was informed by some source that the SMG has horizontal recoil in voxlap too.

Well, this is awkward.
« Last Edit: January 20, 2017, 03:27:42 PM HST by Mile »