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Poll

Please vote for a time

4 pm gmt/utc
5 (20.8%)
5 pm gmt/utc
0 (0%)
6 pm gmt/utc
2 (8.3%)
7 pm gmt/utc
6 (25%)
8 pm gmt/utc
11 (45.8%)

Total Members Voted: 17

Author Topic: [Event] March FSOM - Zombies  (Read 9596 times)

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Offline crumpet

Re: [Event] March FSOM - Zombies
« Reply #40 on: March 07, 2015, 06:32:46 AM HST »
I'm a maybe, will take either team as necessary :)


Offline FerrariFlunker

Re: [Event] March FSOM - Zombies
« Reply #41 on: March 07, 2015, 06:52:09 AM HST »
Both added!

Offline 5-0POG

Re: [Event] March FSOM - Zombies
« Reply #42 on: March 07, 2015, 07:36:05 AM HST »
Add me as maybe.
IGN:[5-0]POG/Confederate POG

Offline FerrariFlunker

Re: [Event] March FSOM - Zombies
« Reply #43 on: March 07, 2015, 08:22:57 AM HST »
Added!

Offline FerrariFlunker

Re: [Event] March FSOM - Zombies
« Reply #44 on: March 07, 2015, 09:39:14 AM HST »
Event starts in 20 minutes.  Even though I will not be able to attend, there will be plenty of help from other admins.  Hope everyone has fun!

Offline Asame

Re: [Event] March FSOM - Zombies
« Reply #45 on: March 07, 2015, 09:47:18 AM HST »
xCross/Krispy jokingly votekicked me in All Maps at 11:44 -6 GMT. TT_TT It passed since it only needed 2 votes.
Plz release me so I can join the eventttt.


Nevermind, the reason it wasn't working was because it was actually top 10 that I needed to go retry on. Oops. u_u
<FerrariFlunker> WHO HERE HAS AIMBOT? ? ? ? ? ? ?...(im not an admin dont worry)

Offline Torch

Re: [Event] March FSOM - Zombies
« Reply #46 on: March 07, 2015, 12:13:30 PM HST »
The zombie gamemode isn't the best, but it was still decently fun.

Offline Apocalyptic

Re: [Event] March FSOM - Zombies
« Reply #47 on: March 07, 2015, 12:23:39 PM HST »
Pretty fun, had a nice chase going on in my last few minutes.
While I'm here-balancing ideas.
Give human zombies 200hp or give them a temporary invulnerability right after capping intel.
Balance teams so that nobody can join humans unless zombies has even players.
 


< 2 hours of humans vs zombies.

Offline SnIpEr

Re: [Event] March FSOM - Zombies
« Reply #48 on: March 07, 2015, 12:39:14 PM HST »
Pretty fun, had a nice chase going on in my last few minutes.
While I'm here-balancing ideas.
Give human zombies 200hp or give them a temporary invulnerability right after capping intel.
Balance teams so that nobody can join humans unless zombies has even players.

you fucker, you quit game while I was smacking your face, im never going to forgive you for that.

About the 200hp human zombie...... I guess those zombies just have to think better than to rush the tent while their base is overflowing with humans..... coz (most likely) not going to happend

Offline Apocalyptic

Re: [Event] March FSOM - Zombies
« Reply #49 on: March 07, 2015, 01:30:10 PM HST »
Is the team balancing thing still viable?
 


< 2 hours of humans vs zombies.