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ban appeals / Re: BANNED?
« Last post by Lostmotel on June 10, 2019, 10:59:04 AM HST »
Actually, before you remove them, would you be able show a video of how you use them? The sound files seem to cut off a few seconds after the player stops moving, making it impossible to hear players how you described it.
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ban appeals / Re: BANNED?
« Last post by Lostmotel on June 10, 2019, 09:33:00 AM HST »
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man, at 4:55 I saw him going to this same island.
at 5:53, when I came back because I saw Jayneck clearly, I realize that his audio being modified was still playing! and very loud in my left ear! so much so that I check with the same method of looking sideways to know the direction. Also you see that I press the ctrl twice fast looking to the right because I wanted to make sure that it was in my left and under! already the jayneck besides being seen there, he was knocking with the shovel, and I bet even without the modifications of my audios I would find him there.

and I do not know if you noticed, after I had thrown the grenade in the hole (6, 55) I do not even suspect that there is someone there even going several times on that same flank because the chemix audio had already stopped



back to the chemix issue (6:55) I found it because at 5:54 I felt his audio centering and then ringing my left speaker when I noticed the 0llux player's presence. the jayneck kept hitting and making noise, and then I realized (visually) the hole and his character when I advanced on the island and I did not even realize that the chemix was there. That's when I died and I remembered that there was still a guy there

Thank you for clearing those parts up again. I think the explanation you have given on those occasions makes sense.
Will you be removing the edited sounds from your game?
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abuse reports / IcelCrack
« Last post by Keylan on June 09, 2019, 03:13:09 PM HST »
Player: IcelCrack

Reason: Esp

Server: Arena Top 10

Evidence:
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ban appeals / Re: Lesson:Hacking waste ur time
« Last post by FerrariFlunker on June 09, 2019, 03:00:29 PM HST »
They say time heals all wounds and I think you've waited plenty of time, haha.  You're free to join the servers, but please don't hack again.

Have fun!
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ban appeals / Re: BANNED?
« Last post by Ze Piroca on June 09, 2019, 08:39:13 AM HST »
Your explanation of how you knew he was somewhere around that island does make sense under the assumption that you are able to hear players past movements. I still find it hard to believe that you were able to pinpoint a players exact location without even looking around though.]

de volta a questão do chemix (6:55) eu encontrei ele por que em 5:54 eu senti o áudio dele centralizar e depois tocar no meu auto falante esquerdo quando percebo a presença do jogador 0llux. o jayneck continuou batendo se movimentando  e fazendo barulho, e aí acabei percebendo (visualmente) o buraco e o personagem dele quando avancei na ilha e acabei nem me dando conta que o chemix estava lá. Foi aí que eu morri e lembrei que ainda tinha um cara lá
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ban appeals / Re: BANNED?
« Last post by Ze Piroca on June 09, 2019, 08:19:56 AM HST »
"You didnt have a chance to see chexmex before there IN the hole. Neither could you have heard his steps as he didn’t move from the moment he got into that hole. You also didn’t check for him underground with the z-bug. As I explained before, you pulled your spade out even before you ever got close enough to him to see him from above. Now even if you could’ve heard him somewhere before, you would never be able to pinpoint his exact location before you even tried searching for him" ainda sobre o replay do chemix ali no buraco*

cara, em 4:55 eu vi ele indo pra essa mesma ilha
em 5:53, quando eu voltei pois eu vi nitidamente o Jayneck, percebo que o audio dele por ser modificado ainda estava tocando! e bem alto no meu ouvido esquerdo! tanto é que verifico com o mesmo método de olhar para os lados para saber a direção. Também se vê que eu aperto o ctrl duas vezes rápido olhando para a direita pois eu queria me certificar que ele estava na minha esquerda e embaixo! já o jayneck além de ter sido visto ali, ele estava batendo com a pá, e aposto que até sem as modificações dos meus audios eu iria encontra-lo ali.

e não sei se você percebeu, depois de eu ter jogado a granada no buraco (6;55) eu nem sequer desconfio que tem alguém ali mesmo indo várias vezes naquele mesmo flanco isso porque o audio do chemix  já havia parado

e já já te respondo as outras questões, espera aí
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ban appeals / Re: Lesson:Hacking waste ur time
« Last post by DemonDestroyer on June 09, 2019, 04:58:25 AM HST »
Oh ok. I have contacted ferrari.
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ban appeals / Re: BANNED?
« Last post by Lostmotel on June 08, 2019, 09:52:34 PM HST »
Now, before you are going to read through this, I am going to say, that despite still having my doubts about you being legit, I am willing to unban you based on a single condition I wrote toward the end of this post and I really need you to understand why I set that condition and why it is important for you and other players to comply to that condition.



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man, the chemix part (at 6:55) might even have seemed strange, but do you realize that I will not go back there after I've thrown the grenade into his hole? And I do not even look at it! (7:56) there I looked to the left because I listened to the audio of a player but I saw that it was an ally (even having an enemy next to it moving) another, realized that the same corner of the chemix I had killed jayneck two or three times there? and one was practically there on top of the chemix I had seen him crossing the bridge before! (and he had killed me at that time)

Dude, I do not know how I could explain it better.

Your explanation of how you knew he was somewhere around that island does make sense under the assumption that you are able to hear players past movements. I still find it hard to believe that you were able to pinpoint a players exact location without even looking around though.



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I find it strange that you did not read each paragraph and then say you do not think enough. Well, if you did not, try to read more carefully. I know it's a fucking text, but if I explain in half it's worse.

I did read through all of it, I just didn’t find it convincing overall. You went over a few things you already explained again as well as some basic strategy that, while it made sense, can not explain away every dubious kill in my opinion


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"You didnt have a chance to see chexmex before there IN the hole"

my son: * 4: 59 * he goes to the same islet I went after to kill him at * 6:55 * (just to remember that I go there at 6:55 and never look at it again) another: I go back there again to kill the jayneck * 5: 43 * that was clearly visible! and when he gets there he is doing what ???? Yes, digging a hole! and this time I went there, the sound of the chemix was still rolling right up close in my right ear, and the fact that Jayneck made a hole made my suspicion of having a hole there! and yes, I already came out taking the shovel because I knew I had a hole there BECAUSE I SAW A BEFORE AND I HEARD A FACE UNDER THE FLOOR
and noticed these stops (sometimes it was to curse in the chat kkkkkkkk), look up and the side (this makes me need to move the sight less so I know which side the sound comes) that I give? so I did the same with raging in the final stretch of the video! and it took me two lives to be sure! and saw how much laps I gave around the hole to still be able to dig wrong and die?

That you saw chexmex before and would suspect he’d still be around somewhere is very understandable. I just find you finding chexmex so quickly even with good sound detection very unlikely.

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cool that also has the fact that the player vault has made a hole in the same place that killed him at the beginning of the video and I have not even looked at him.

another: you talk about the chemix case, but the kenro case that was in the same hole since 8:35 (maybe even before!) but I do not know if you noticed, at 9:22 I still stop to listen and check where it came from the sound and I dig thinking the two were in the same hole!

Again, I do not expect you to go for every player that is hidden. Now if you went there again and killed vault that wouldn’t have made much of a difference to me because, as you explained, he was hiding at the same spot again. The more unlikely thing is you finding him in the first place.

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Spoiler for unknown:
"Well why didn’t you do that with chexmex too? It appears to me, you just wanted to give the impression that you were pretending to search for him despite already knowing his location all along just as we saw with angry buddhist later were you didn't even look at the ground enough to use the z-glitch."
referring to 0:00 first, the video only shows just before I get there and kill him, and that part I still dig wrong (show there what has before). I honestly did not understand what you mean You say that I did not do the same with chemiix ... son, how come I did not ??? I went there twice, I saw him pass on the bridge to the islet, I killed the jayneck making a hole there and I heard him before he died! and then he was no longer making the noise and did not even look in his direction. Now you say that I seem to be pretending ... on what grounds do you say such a thing? Why would I pretend? if I knew I was being watched, why would I keep the performance that would be food a suspicion that would soon ban me ???? and how would you know I'm faking it? why did not I find the vault and the kenro? Why do I keep this exact pattern to find the tunnels? frankly, I would have to be a calculating MUUUUUITO to think of such a thing. the ragingo is the same, and I explained very well what I did to find him there on the islet (which cost me two lives trying to listen to him)
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I wasn’t referring to 0:00 but to the part with chexmex. I specifically didn’t mention the part at 0:00 in the beginning because I don’t think there is anything too suspicious here especially because we don’t see you run toward him before the video starts. And as I explained before, if we assume you weren’t using hacks, killing chexmex like this does only work under your certain sound setup and with a lot of luck finding him this early which I find not likely. The same thing goes for raging buddhist: While I can see you possibly trying to figure out were buddhist is based on sound if we assume you could actually hear his past movements, you never really had to use the z-glitch to actually track him down. You may have used the sound to locate the rough location he occupied sometime during the last 3 minutes but as with chexmex, you never had to actually search for him and just conveniently were lucky enough to directly stand beside him when you started looking toward the ground to dig him up

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Spoiler for unknown:
Again, I am not saying it is impossible to hear him there. Neither is it impossible to get lucky and spade the exactly blocks he is located at without prior search, especially with, as you explained, an understanding of the maps layout. But this is just one of the moments adding up on the pile of unlikely events. Regarding that other player: I do not expect you to dig up every player you can locate with esp. You not doing this in that moment is no evidence to the contrary if we consider that you in fact did the exact same thing to other players.
frankly, I just explained. on that occasion, I found him by the modified sound of the shovel, and he was the only one making a paddle sound nearby, and also why he whistled right in my right ear. what I had difficulty was with the sound of kenro, because I was looking for it based only on the sound of the steps and since there were many players there in the vicinity, I ended up wandering

Another player also brought up that you could have even seen the particles from him digging underground. I will admit that this is rather weak evidence for you cheating.


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Spoiler for unknown:
Yea that is called tracking a player down with esp. Now again, this could just be a very unlucky coincidence for you, but there are a little too many here aren’t there? Hearing players generally doesn't enable you to conveniently track them with your crosshair before they even appear.

0:20 and 7:56 I punch the sights on 2 allies! and remembering, son, I look a lot at the minimap! and yes, at 3:37 I follow him with the target because I was waiting for him to leave! it was THE MOST LOGICAL! not to mention that I only "catch the eye" on him when he is about to appear, nor when I'm climbing the islet I look at him! Did you notice in the video that I was going to climb the island ?? and that I only see why the animal decides to walk in the water? and that I'm so noob of ESP that I'm late in time to shoot him? frankly, this video is full of kills in the same tapirs! jayneck and raging so much of congrats!
Again, putting your scope on your teams players isn’t proof to the contrary. For all we know, you could have esp and just turn it off every once in a while. About the part at 3:37: There is a difference between hearing someone wade in the water roughly in front of you and being able to determine his location to the point, were you are able to follow him with your crosshair. I don’t think you were late to shoot him. As you wrote in the chat after you got killed, you were just unable to kill him because you had a high ping and lagged, which can be seen in the prolonged straight smg firing at 3:39.
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Spoiler for unknown:
again, absence of evidence here is not evidence of absence. You have shown that you are quite sneaky about your hacks and I wouldn’t be surprised if you turned them off occasionally or disregard them from time to time.
frankly ... I'm so calculating and sneaky that you say that I crosshair the guys before they come in, letting my use of my ESP be obvious, if I was so sneaky, I'd raise so much suspicion at this point (and I can die to the guy that I "caught" the sight before he arrived, how CUTE) sorry man, but for me it's a little dishonesty to go in that whole thing. "ah, he must be faking" "ah, died, hung up the hack"
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2: 46, -7: 27 (to show that my wallhack did not catch this prodigy), 2:01, 3:37 (to show how predictable he is)

Now just to be clear on that once more: Just because someone is using ESP doesn’t mean they can’t die to someone else even if they are prepared to shoot them while the other player isn’t. There is nothing dishonest about pointing out that possibility. This is something that happens to virtually every player using ESP at some point. The same thing applies to firing at teammates or not digging up every enemy player right away. These are just things that can often be observed independently of whether the player is actually using ESP. That in itself is obviously no proof that you used a wallhack here and failed to kill him, I am merely pointing out that this can go both ways, whether you use hacks or not

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and frankly, sound modification by what I know is not cheat. I've even used it on the war thunder and I've never had a problem. Many players do this not only in aesthetics, but also as an aid because many players complain that the sound of the tanks' engines are very low (taking away the bad that is a ship walking kkk)

There is a difference between optimization and unfair advantage. This is not something like improving your scope to aim a little better. It is more like increasing the length of a weapon model to see players when you shouldn’t. Making the sounds a little louder is fine and you are free to do that but looping the sound of footsteps for 3 minutes allows you to hear something other players can’t and therefore find enemies in a way that other players are just not able to do.


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 Dude, the first time I was banned I actually used cheat, but this time I did not use it and I will not blame myself for something I did not! and if from now on audio modification and sight is cheat, cool, then yes I may have cheated again. BUT I DO NOT USE ESP!

Audio modifications in general are not cheats, neither are different sights. But I need you to realize that if a player hasn’t moved for 2 minutes somewhere hidden in a hole, you are not supposed to locate him based on sound. The other players can’t do that at all. You know what we call players that have modified their client to the point, where they can do things other players just can’t do at all? Yea, right, cheaters. If I disregard hacking as possibility, I do really believe you that you modified the files with only good intentions. There is no clear rulebook of what modification constitutes as cheating and I don’t blame you for not realizing. But as you can see, this modification really becomes almost indistinguishable from ESP if the players are not moving anymore and you will quickly end up getting banned again for it because the game is not designed in a way to normally allow you to do that.


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(vlw for translating the text)
and what would be enough?

This is a good question. While I am still not that much convinced by your explanations, you put in great effort and time here and explained yourself in much detail and I think we should give you the benefit of doubt here. If there is a chance that you are legit, I do not want you to stay banned forever on aloha and give you another chance. Therefore I am willing to lift the ban under the condition that you remove all the elongated audio files and every other file that gives you an overwhelming advantage . You might just want to reinstall Ace of Spades for that. Again, having different sounds, scopes or player models in general is fine, being able to track down players based on the sounds they made from  3 minutes ago strikes me as an unfair advantage that is not that much different from esp.
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ban appeals / Re: Banned
« Last post by fire fox on June 08, 2019, 08:09:02 PM HST »
Hi TinyTitan, I am the admin that banned you. I banned you for using no recoil and aimbot. Would you like to change your story before i provide my evidence.
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ban appeals / Re: BANNED?
« Last post by Ze Piroca on June 08, 2019, 09:29:05 AM HST »
"You didnt have a chance to see chexmex before there IN the hole" meu filho: *4:59* ele vai na direção da mesma ilhota que eu fui depois para matar ele em *6:55* (só pra lembrar que eu vou lá em 6:55 e nunca mais nem olho pra lá)

outra: volto lá mais uma vez para matar o jayneck *5:43* que estava nitidamente visível! e quando chega lá ele está fazendo oque???? sim, cavando um buraco! e dessa vez em que fui la, o som do chemix ainda estava rolando ali por perto bem alto no meu ouvido direito, e o fato do Jayneck ter feito um buraco aumentou ainda mais a minha suspeita de ter um buraco ali! e sim, já cheguei sacando a pá por que eu sabia que tinha buraco ali PORQUE EU VI UM ANTES E OUVI UM CARA DEBAIXO DO CHÃO

e percebeu essas paradinhas (as vezes era pra xingar no chat kkkkkkkk), olhadas para o lado e pra cima (isso faz que eu precise mexer menos a mira pra eu saber de que lado o som vem) que eu dou? então, fiz o mesmo com o raging no trecho final do vídeo! e demorei duas vidas para ter certeza! e viu o quanto de voltas eu dei em torno do buraco para ainda conseguir cavar errado e morrer?

legal que também tem o fato do player vault ter feito um buraco no mesmo lugar que matei ele no inicio do video e de eu não ter nem ao menos olhado na direção dele.

outra: você fala do caso do chemix, mas o caso do kenro que estava no mesmo buraco desde 8:35  (talvez até antes!) mas não sei se você notou, em 9:22 eu ainda paro para ouvir e verificar de onde veio o som e cavo pensando que os dois estavam no mesmo buraco!

e francamente, modificação de som pelo oque eu saiba não é cheat. já usei até no war thunder e nunca tive problema algum. Muitos player fazem isso não só na estética, mas também como auxílio, pois muitos players se queixam que o som dos motores dos tanques são muito baixos (tirando o maus que é um navio andando kkk)

"Well why didn’t you do that with chexmex too? It appears to me, you just wanted to give the impression that you were pretending to search for him despite already knowing his location all along just as we saw with angry buddhist later were you didn't even look at the ground enough to use the z-glitch." referente ao 0:00 primeiro, o vídeo só mostra pouco antes de eu chegar lá e matar ele, sendo que essa parte ainda eu cavo errado (mostra aí oque tem antes). eu sinceramente não entendi oque você quis dizer. Você fala que eu não fiz o mesmo com o chemiix... filho, como é que eu não fiz??? eu passei lá duas vezes, vi ele passar na ponte para ilhota, matei o jayneck fazendo um buraco lá e ouvi ele antes de morrer! e depois ele não estava mais fazendo o barulho e nem sequer olhei para a sua direção. Agora você diz que eu pareço estar fingindo... com que fundamento você fala uma coisa dessas? para que eu iria fingir? se eu soubesse que estou sendo espectado, por que eu iria manter o desempenho que estaria alimento uma suspeita que logo iria me banir???? e como você iria saber que estou fingindo? porque eu não encontrei o vault e o kenro? por que eu mantenho esse exato padrão para achar os túneis? francamente, eu teria que ser MUUUUUITO calculista para pensar numa coisa dessas .já o caso do ragingo é o mesmo, e eu expliquei muitíssimo bem oque eu fiz para encontra-lo ali na ilhota (oque me custou duas vidas tentando escutar ele)

Again, I am not saying it is impossible to hear him there. Neither is it impossible to get lucky and spade the exactly blocks he is located at without prior search, especially with, as you explained, an understanding of the maps layout. But this is just one of the moments adding up on the pile of unlikely events. Regarding that other player: I do not expect you to dig up every player you can locate with esp. You not doing this in that moment is no evidence to the contrary if we consider that you in fact did the exact same thing to other players. referente ao 9:15
francamente, eu acabei de explicar. naquela ocasião, eu o encontrei pelo som modificado da pá, e ele era o único fazendo som de pá ali perto, e também por que apitou bem no meu ouvido direito. o que eu tive dificuldade foi com o som do kenro, pois eu estava o procurando com base apenas do som dos passos e já que tinha muitos players ali na proximidade, eu acabo errando

Yea that is called tracking a player down with esp. Now again, this could just be a very unlucky coincidence for you, but there are a little too many here aren’t there? Hearing players generally doesn't enable you to conveniently track them with your crosshair before they even appear.

0:20 e 7:56 eu pucho a mira em 2 aliados! e lembrando, filho, eu olho bastante o minimapa! e sim, no 3:37 eu acompanho ele com a mira pois eu estava esperando ele sair dali! era O MAIS LÓGICO! sem contar que eu só "travo a mira" nele quando ele está preste a aparecer, nem quando eu tô subindo a ilhota eu miro nele! percebeu no vídeo que eu ia subir na ilha?? e que eu só viro por que o animal resolve andar na água?  e que eu sou tão noob de ESP que acabo me atrasando na hora de atirar nele? francamente, esse vídeo tá repleto de kills nas mesmas antas! jayneck e raging tão de parabéns!

again, absence of evidence here is not evidence of absence. You have shown that you are quite sneaky about your hacks and I wouldn’t be surprised if you turned them off occasionally or disregard them from time to time.
cara, francamente... sou tão calculista e sorrateiro que você diz que travo a crosshair nos caras antes deles chegarem deixando o uso do meu ESP evidente, se eu fosse tão sorrateiro, eu iria levantar tanta suspeita a esse ponto (e eu consigo morrer pro cara que eu "travei" a mira antes dele chegar, que LINDO) desculpa man, mas pra mim é uma baita desonestidade ir nesse achismo todo. "ah, ele deve tá fingindo" "ah, morreu, desligou o hack"


 cara, a primeira vez que eu fui banido eu realmente usei cheat, mas dessa vez eu não usei e não vou me culpar por algo que eu não fiz! e se a partir de agora modificação de audio e sight é cheat, legal, aí  sim eu posso ter cheatado de novo. MAS EU NAO USO ESP!

 (não leva a mal os palavrões ou piadinhas que fiz, é que eu me irritei bastante com essa partida em específico... e com as antas do jay e raging)

2:46,-7:27 (pra mostrar que o meu wallhack não pegou esse prodígio [detalhe: indo ma mesma ponte]), 2:01, 3:37 (pra mostrar o quão previsível ele é)

e se quiser tem mais
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