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Messages - izzy

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1
Ace of Spades Classic / Re: servers seem to be down and when will they return
« on: November 13, 2018, 02:45:40 AM HST »
servers should be up and stable again.. please let us know if not

2
whatevahs / Re: Music Exchange (Formerly - Music Appreciation)
« on: November 09, 2018, 06:21:56 PM HST »

3
this is my calling to get back into Rising Storm 2: Vietnam...

https://www.pcgamer.com/rising-storm-2-vietnam-adds-64-player-campaign-mode-that-takes-place-over-11-battles/

Quote


Multiplayer FPS Rising Storm 2: Vietnam is getting an ambitious 64-player campaign that spans 11 battles. Between battles, each side votes on tactical decisions, such as where to attack, where to defend, and what faction they want to put on the frontline.

To win, you have to capture every territory on the overall tactical map or accrue more victory points, which you gain for winning individual maps. As you proceed through the battles, spread over 11 years, the equipment and commander abilities for both the northern and southern Vietnamese forces will change to reflect the real-life technological advancements and political events that happened during the Vietnam War.

Each side will have a special ability that will grant "unique, asymmetric advantages for a single battle", but they can only use it once every three battles. That should throw up some interesting tactical decisions: in a close campaign, do you counter your enemy's ability with your own, or wait until the enemy has used theirs so you get a clear shot?

4
whatevahs / Re: Music Exchange (Formerly - Music Appreciation)
« on: July 19, 2018, 04:41:22 PM HST »

5
extra! extra! read all about it! / Re: qft
« on: June 30, 2018, 05:50:40 PM HST »
^ lol

6
extra! extra! read all about it! / qft
« on: June 30, 2018, 03:07:09 PM HST »
Quote
[1:49 PM] Communist: anyone who plays this game is on another level of understanding already

7
whatevahs / Re: Music Exchange (Formerly - Music Appreciation)
« on: June 25, 2018, 01:26:47 PM HST »

8
as i was saying in Discord, rewards for simply damaging the AI would give both players more incentive to focus on two goals throughout the entire gameplay; damaging the AI as well as each other. a bonus for getting the AI's actual kill of course, and also gradual rewards for dealing damage.. perhaps even growing rewards? for example, the more damage a player deals to the AI, the more points he gets for additional damage..

9
Ace of Spades Classic / Re: Which mouse do you use?
« on: May 18, 2018, 06:21:04 PM HST »

10
whatevahs / Re: Music Exchange (Formerly - Music Appreciation)
« on: May 10, 2018, 04:55:14 PM HST »

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