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Topics - Monstarules

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the cute lil workshop / [WIP] OpenSpades M1 Garand
« on: December 17, 2017, 09:15:44 PM HST »
M1 Garand WIP for OS. The animation's sure as hell choppy, and not all that great, but it is something. I admittedly don't know Angelscript that well, but as you can see I'm getting there. This is the product of about 4-5h of work right now, most of the time was getting used to adjusting the KV6 models for viewer ability.

You may notice that there is a cutaway on the right side of the Garand model. That is where the Action.kv6 will be going. I intend to make it more realistic. I'm interested in attempting the same method by Para to make the empy En-Bloc clip into a particle.

As far as the sound effects go, they are heavily edited real M1 Garand sounds. You might notice that after the initial report you can hear the whiz and supersonic crack of the bullet. I did that in style of the BF: BC2 sniper rifle sound effects, and real gunfire.

whatevahs / RIP Monster
« on: July 28, 2017, 08:23:18 PM HST »
I tend to keep personal life off of Aloha due to past issues with it, but this one is something that deserves to be here. Something I never would have expected so soon has happened. My namesake for my username has died. Monster was put to sleep on Wednesday, July 26th after having a very long battle with multiple health problems. Sometimes you just cannot be superman. No he is not dead in this picture, but you can see how skinny he was, and how much pain he was in. to give you an idea of how little he weighed, he went from 15 pounds in June, to 7.5 just before he died on Wednesday.

Rest in peace Monster: 05/06/2002 -- 07/25/2017

the cute lil workshop / [MAP] Arica Harbor
« on: March 12, 2017, 08:27:18 PM HST »
Pretty much unknown to Aloha, I just started working on a map for babel a few days ago. I couldn't believe it but it actually was easier to make than I thought. The map is Arica Harbor based from Arica Harbor from BFBC2, which is a bit of a throwback to when aloha had Battlefield servers. I also posted this in the Ace of Spades topic about babel maps. Here are some screenshots of how the map is looking (as of 12/03/2017): http://imgur.com/a/Z4gUf

It came out pretty nice! Anyways, tonight I talked to a few sysadmins, and low and behold this happened:

CapRex allowed me to test out Arica Harbor on the aloha.pk babel server. The test went great! I recorded a video of how the game plays out:

Well, not bad for my first map. I wish some people that weren't there could have gotten to play it, but chances are that when it's updated again tomorrow, it will be played again. The general consensus was that it's a really good map! I only need to make a few minor edits here and there but it's fairly balanced and everyone seemed to enjoy it! Based off of the suggestions I had, and what I want to do, there will be a few updates.

Planned updates
A few more buildings
Props such as tanks and other vehicles
Trees, shrubs and other vegetation
Finishing the rail bridge properly

There's a link to the current map in the description. It's being worked on and is expected to be finalized within the next few days.

whatevahs / Hurt the next poster
« on: March 11, 2017, 01:02:22 PM HST »
Get them! Be creative!

The next poster will be attacked by a flying saw blade

whatevahs / The Truth About Aloha
« on: February 18, 2017, 08:23:31 AM HST »
So Aloha has obviously been dying, BnS is dead now too. Do you want to know why this happened? Well with facts that I have gathered from disgruntled staff, BK's, and my former experience as staff, I will let you know what I know. Before I say this, I feel really bad for Izzy as he has tried so hard to keep this forum up and running. I also feel really bad for good staff members, such as MuffinTastic, Nathan, Israellee, FalleN, FerrrariFlunker, Pun, Chase, BR and Froelich131. I feel bad for all the staff who have tried to help these forums get better and failed. I may have forgotten some of you but you haven't gone unnoticed.

Firstly, we haven't bothered to expand to any other games. That's one of the reasons that this forum is dying, but there's better ones yet. How does this affect aloha? Simple. Lack of new players being thrown into the mix of things, and just waiting for people to stumble upon the game and these forums. We never were aggressive with the other games that we went into and expanded into, and the support for the games dropped like flies since it wasn't Ace of Spades.

Secondly, the staff of this website is broken, and in some cases corrupt. I can affirm from being a staff member that there are people who cause issues who are still staff since they're considered "Veterans". Basically nobody gets a fresh scope, which is why Guards are always getting beat up, even if an older staff member does the exact same thing. Also, there are instances where the staff would go out and call up inactive staff to trash applications for Trusted and Guard. I personally witnessed trashing of Trusted applications, and I was told by multiple admins, AND 2 BK'S, that staff applications suffer the same problems, especially guard ones. You know how they filibuster stuff in the government?  They basically do that and gather inactive staff who don't care for Aloha to vote on the application, often drawing upon age old issues that are no longer concurrent with whats happening now. Also, they don't look at your trusted applications at all if they don't know you. Yeah. There are literally hundreds of people who needed trusted who lost it because the staff "Didn't know them". There are also cases where staff members will purposely go after someone they don't like, and argue with you to make you look like an asshole so they can trash your application. Unrelated, but a good portion of the staff belong to the same clan and friend group.

Oh and how do I know that there are staff who actively cooperate to trash Guard apps? Easy! There are BKs and admins who told me my entire application word for word and post by post. Getting someone to vote on an application is necessary sometimes, but some people completely trash applications because of personal vendettas. It's happened to more than one person too, especially in trusted apps.

The rules of this website are nonexistant. Flaming, flame baiting, and many other things happen. Additionally, people do not get banned for the mentioned things on the forums. The last time there was a forum ban, I don't even remember. The rules for the game are even worse. The forums have adopted a forgive all policy, as long as they're (the hacker) honest. There was someone with NO LESS THAN SEVEN BAN APPEALS who was playing the game. They got banned, came here to appeal, and went on their merry way. The lack of rules has chased off a lot of staff and players alike. In addition to this, there are some "Veteran" staff who are often above the rules, and actively go out to troll people with their friends. The staff is in dire need of a massive overhaul, and allows inactive staff who become active again for 1 day to vote on the applications of people who need to hear back.

Also here's what it's like being a guard. You will be abused, and I know the situation hasn't gotten better, because I have access to the guard ban reports still. There are currently over 300 guard bans which haven't been answered. Here's what being a guard means, in a nutshell:

- You will be used in place of admins, who will not look at your reports unless you spam the IRC, and then they get mad at you for being ambitious
- You have literally no power over hackers who ban evade. Good luck!
- You will be tested to the extreme when someone doesn't like you. Prepare to be trolled to the max, and prepare to deal with instances of stupid votekicks.
- You will not go up because to go up you need to devote all 24 hours a day 7 days a week to catching hackers to even have a hope of advancing, since the staff, even the inactive staff, are considered staff until retired.
- No matter if you do something another admin does, even for fun or to joke with a friend like they sometimes do, you're wrong
- You have a better chance of getting an abuse report answered.
- They don't care about what happens to you in reality.

Typically a guard then comes under fire for not wanting to ban anyone, and if they don't pick it up, posting useless reports that don't get looked at, they get dismissed. There are staff members who try so hard to do these but even the most adamant and truly helpful staff members can't do anything about it because there are so many reports. The higher staff has started to stop caring.

Well, here you go, this is basically everything I said, simplified:
1: The staff have in the past, and from what I understand, still are turning on each other and arguing. I have access to the Aloha staff channel but I don't bother going in there again
2: Major breaches of the admin rules, committed by several staff members, unfortunately, the bulk of who are Komrades.
3: Rigging apps, people to fail, and calling in the inactive staff to trash applications.
4: Lack of rules on the forums
5: Lack of banning people like we used to
6: Guards are the equivalent of a terminal lance, but even worse. At one point I had 50 unanswered reports in the MW list.
7: Continuing that above pointer, guards are viewed as expendable and nobody wants to review their reports.
8: Continuing with pointer 3, there are staff who are veterans who cause issues and have been called out for it, yet nothing happens because of favoritism
9: The Moderators and Admins aren't doing what they need to anymore, just ask anyone on CSMaps, the Guards can't keep up with it
10: There are admins who are trying their best and nobody else wants to help them
11: The second biggest pointer, we won't expand to other games with any sort of backbone. We tried Minecraft, Terraria and more, and yet they all failed because lack of administrative support.

Oh and the biggest pointer. Several somewhat pissed off staff members who helped me build that, including BK's. That's right. MULTIPLE BK's. The good staff is very frustrated with this website and what it's become, and because of how the staff operates, Izzy cannot do much about it without overhauling everything, and going against what he originally said. Oh also, I can't get banned and this post cannot be deleted as it is not against the rules. This isn't a leak or a hack of information either, as I have been included in the Staff document with editing rights since 2013, and while I mentioned it, nobody took the editing rights away from me either. I did not use names, I did not talk about certian people. I have a right to speak the truth here.

As for any arguments against this, your opinion does not matter. That's a very harsh thing to say, but everything I said above here are facts. Well except for one thing, I get that some of us run "Grandma Rigs" but I'm running an i7 and GTX 1060 and I will still play AoS in addition to other games. As for any Moderator or above staff who might reply "Where is the proof", I don't have to supply it because you either have access to it or you know how well this operates. To the guards, and good staff, I'm sorry. You guys are so hard working and you try so hard. If someone asks what there is to fix this, I've already said it multiple times. Just remember, if this topic gets deleted or I get banned, or both, it's because there should be some extremely embarassed staff members. I've had my faults, I've been a bad person in the past, I've done stupid things but the one right thing that I do I do not want to go unnoticed.

whatevahs / Post your rig's specs
« on: December 15, 2016, 04:53:50 PM HST »
Every one of you has a computer. Some of us may have a gaming computer. For Windows users, run dxdiag to find your specs.

Ace of Spades Classic / Glitched Pinpoint 0.76
« on: August 22, 2016, 09:08:07 AM HST »

Goddamn. Spring, topo and I (later BR) went on Aloha's pinpoint 0.76 server...except it was glitched. It was funny as hell. No packets were being sent right, you weren't where you were on eveyones minimap, and people's feet were backwards.


Ace of Spades Classic / Ace of Spades - WRECKING TIME!
« on: August 09, 2016, 10:45:36 PM HST »

Funnily enough, I actually had recorded this video before Para posted his but I just decided to post it now...enjoy!

Ace of Spades Classic / Take a minute to realize this about our beloved AoS
« on: August 06, 2016, 10:15:53 PM HST »
Okay we all think that Ace of Spades is dying, right? I actually realized something over the last few weeks. Whenever a server gets like 7-8 players and more join, it doesn't actually take away players from other servers. I've seen people I haven't seen in years pop up when pinpoint gets populated. I heard that when the goon assault server popped up, older players appeared there too. The fact isn't that Ace of Spades is slowly dying from not being updated, it's dying because there used to be more people. However there is no shortage of wiling players. I came to the realization that AoS is dying because people are afraid to populate a server. The push event has kept push going now for almost 12 hours. There is no shortage of willing participants, everyone is just not populating the server they like because they think people won't join. Sure we don't have some of the older players, but a few Skype messages, snapchats, emails or whatever could possibly bring more than a few of them back. I know for a fact a lot of inactive players can be reached fast. the problem is that nobody wants to take the effort because they think that AoS is dying. Get that mentality out of your head. I can populate pinpoint and have it have up to 20 players within an hour, usually less. People love the maps and when they get populated, the servers will fill up. I know for a fact some people don't play AoS at all because their favorite servers are never populated.

Additionally, there are at least 500 AoS players who are active. There is such a wide diversity of players that pop in and out of aloha. Honestly, if everyone just joins the server that they like, and get  some friends to help you, the servers will be populated. People like this game because it is easy to run and can give you hours of a good time.  What does kill population however does revolve around bad maps...some maps, while they do take time and effort, are annoying to some people, and have killed some servers. Unfortunately, CSMaps has fallen prey to that issue, where people just don't wanna play it because they don't like some of the maps.

So, to the users, and guests of Aloha, the next time you want to play pinpoint, or on the blockpower server, just join the server with a few friends.
Just a thought.

the little big list / Monsta's Guide to Understanding Project Reality BF:2
« on: July 17, 2016, 10:59:49 AM HST »
So you probably saw Pun's post regarding PR: BF2, but when you get it all set up, it's difficult to understand! Don't worry! Let the Monsta show you how to professionally navigate PR, the simple way.
(This is for Dakotta, but you can use it too if you want to)

Joining a server
When you start PR: BF2 after updating it, it seems almost like every other game start screen. However, there are different options to click on. For starters, just ignore a few things. If you want to tweak your controls or graphics options, click on options. Otherwise, there are only a few things you want to click on.

There are 2 server types. Player versus Player (Which is "Deployment") and Player versus Bot (Which is "Co-Operative"). Click on either of those, and then click join internet. If you don't see any servers, DON'T WORRY :). Just click on "Update List", which will be on the menu to the left. Servers will start to pop up.

Find a server that you like, or search for a custom server using the search bar. When using the search bar, enter the search words and click on "Update List" or  just simply press the "Enter" key. When you find a server that you like (I outlined the one I liked in red), double click on it to join!

While you are waiting to join the game, you are in what is called the "Briefing Room". This is the splash screen before the game starts. It shows you important information pertaining to the current map, such as map size, map name, vehicular assets, objectives, and server rules, which are all important to look at. When first joining a server, a pop-up box might appear in the game that says "Adjusting shaders". It means the game is just optimizing itself for you, don't worry about it, it will disappear before the game starts. When you are ready to join (AKA when the map is all loaded, and you actually can see the button), click on "Squad Assignment"

Spawning, and all other basic information

Congratulations! you now see something like the screen above. It's a big screen with lots of important information. I call it the "Player Operations Hub". Let's just start off with that left side of the screen, which is the kit selection, and squad selection area. For now, let's just focus on joining a squad. Click on the "Squad" tab.

Spoiler for 4 large images:
Now, to select a squad, click on the "Join" button, next to a squad name. For this example, I am joining squad "Charlie". If you want to leave the squad at any time, click on "Leave". Since you may want extra pointers, I will tell you some other important things, such as squad creation, although until you get more fluid at the game, you will probably just join one of ours (Usually, aloha squads are named "Bastards" but depending on who is making the squad, it can be different). To create a standard squad, just click on "Create" under the "Squad" tab. It will automatically name it for you. To create a named squad, click "Custom Squad" and type in a name (it gets all capitalized anyways, so text formatting doesn't matter). Press "Enter" and voila, your new squad is ready to accept players. Now that you have a squad, click on the "Kit" tab.

Picking your kit for the situation is important! Make sure that your kit is what assists your team, and more importantly, your squad the best. BEFORE YOU PICK ONE OF THESE KITS, you need to be aware that there are other kits too. Read the entire guide thoroughly so you don't miss that. If you are going for one of the special kits, spawn just as a rifleman. Otherwise, pick your kit. I will explain the basic kits that are at your disposal. Limited kits are only availible after your squad has at least 4 people, and even then there are limits on how many there can be in the game.

The officer is a kit that is usually reserved only for squad leaders, and more often than not, I don't use it that often even when I am one. An officer has many important items, such as binoculars, a radio and smoke grenades. The officer is supposed to communicate with other people and make sure that the battle goes smoothly. It is only going to do your squad/team any good if the squad leader is the officer, so I don't advise using it, as it is incredibly user intensive, as well as boring, and you will be relaying orders and calling for support more than fighting. Every person is an important part of the team, however, so if your team needs more direction, don't be afraid to step up.

This is another kit that is also usually reserved for squad leaders, or at least intermediate-expert players, as the grenade launchers sights can be confusing, and the grenades have a minimum distance they need to be fired before they explode (so you don't kill yourself). They are also dangerous to teamates and enemies alike, so don't fire them when engaging enemies close to teamates. However, when in the right hands, a grenadier is a valuable asset. If there are no anti tank soldiers around, a grenadier can take out hostile light vehicles, and groups of enemies. They also have access to rifle borne smoke grenades, which can assist your team when playing against players (Currently there is a bit of an issue; bots can see through smoke in PR. I heard they are trying to fix that though) as the grenadier can lay down an effective smokescreen.

Riflemen are standard infantary units. The rifleman carries extra ammunition as well as frag grenades, as well as the rifle. Most people who are going after a specialized kit will choose the rifleman kit, as it is unlimited. Don't be fooled by people saying it is useless, however. That extra ammo comes in handy, and they carry a lot of magazines. Rifleman is probably one of the kits you will start out using, as it is the easiest to get familiar with the PR controls, and it doesn't have any extra responsibilities except for using extra ammo in emergency situations.

Automatic Rifleman
Autorifleman is a support gunner class. As a support gunner, you need to be with the squad at all times. Listen for orders, and make sure you nail enemy soldiers before they can start taking shots at you or your team. The machine gun makes you a significant threat, and the AI, as well as enemy players tend to like to take out the autorifleman first, so if you aren't ready to be blasted at first, you might want to hold off on getting the big bad LMG. Supressing enemies is also important, so just shooting near a group of enemies near cover is good enough, and it allows teamates to move, or medics to assist injured teamates.

A breacher fills in the CQC role, as well as the saboteur role. The grappling hook allows you access over fences and buildings, which allows you to escape enemies, find alternative routes, or get your team over/down from obstacles and buildings. The shotgun allows you to go toe to toe with enemies that are close by, while your C4 can be used to set traps or sabotage any enemy vehicles that might be nearby. This is another kit which might be good to start off with, as it gives you a multitude of weapons to use, but be careful, the blast radius of those explosives is a lot bigger than you think.

The combat lifesaver is possibly one of the most important and useful classes you can be when starting out in PR. The combat lifesaver can help up wounded teamates and administer medical aid. The epipen is used to revive critically injured teamates, while the medikit can be used to heal teamates who are just wounded. A combat lifesaver also carries extra bandages, which stop bleeding temporarily, and can be used when your team needs to retreat and you can't stop to heal someone.

Rifleman (AT)
This is basically an upgraded rifleman without ammo that carries a single use launcher that can be used to eliminate tanks. If there is not a dedicated anti tank person in the squad, this is the next best thing. Be careful, rockets can drop a bit over distance. You also only have one rocket, so try not to use it unless there is a tank, APC or AA, or if there is an ammo crate nearby. It's also not frowned upon to use the rocket to take out large groups of enemies (like I said, that blast radius is a lot bigger than you might think it is), and depending on the situation, that is what you should use the rocket for.

When starting out, being a medic or rifleman is probably the best kit for you to get acclimated to the game. You will be instrumental regardless of your kit, so don't feel ashamed that Punchdance is rocking the MG or Anonymous is firing missiles while you are running around healing everyone you can. Nobody is ever displeased to have a medic around, and there are even medevac squads for some servers, when large groups of players get injured. Before you get excited at the aspect of playing, first take a look at the map and click a spawn point. I will explain more about the map later.

Click on one of the white dots to pick an area to spawn. If your squad leader wants you to spawn on them, look for a green dot that is outlined, and can be selected. When you select your spawnpoint, you can click on "Done".

If you see this, you have spawned in at the point you selected. I spawned at the base. Take a minute and orient yourself to things occuring around you. When you spawn you should first link up with your squad and then head to a kit/ammo crate. What's that? A kit crate allows you to change your kit to something, either specialized or to a different kit from the basic 7. Before you head out, you should always head to a crate to get the kit that your squad leader or that you want. Give the mouse wheel a scroll to check your kit.

I chose the grenadier kit. Notice how my kit has it's own weapons and other items, outlined in red. This is your kit. If you don't like it you can always change it. You may have noticed 3 things on the bottom of your screen. The little bar on the bottom left, outlined in green, is your sprint bar. It shows how much energy you have, which is how much you can sprint. Keep an eye on it and only run when you need to. To sprint, press "Shift" and move using the "WASD" directional keys. The thing on the middle, outlined in blue, is your compass. This is extremely important, as people will often call out targets by compass bearing or direction. You should too. If you ever see any targets, press the "Local Speech" key, which is by default, "H" and say "Enemy(s) at bearing XXX(The bearing that they are at, such as 160)" or "Enemy(s) to the X(Direction, such as East)". If possible, give a distance to them, such as "100 meters" Alert your team whenever enemies are nearby. There is one small thing outlined in purple at the bottom right. This is how many clips/pieces of ammunition you have, as well as the fire mode. To change fire mode, press the "3" key.Are you satisfied with your current kit? If not, that's okay! Walk up to the crate in the picture. Press and hold "T"

Spoiler for 3 Large images:
You will see the 1st image, which says "Request/Drop kit". If you keep holding "T" and left click while it is gray like that, you will come to the next image. If you moused off of the circle, just mouse back over it, and it will re-highlight in gray (you cannot see the cursor, so just move the mouse to the center of the screen, it's not that hard to do ;)) There are a lot of kits to select from. Each one has it's own purpose. What purpose do they have? I'll explain further down the page. To select a kit, mouse up and down until you find one you like. Click on it, and then it will either spawn, say all the kits have been issues, squad limitations, or that you need at least 4 people in your squad. If you press "Enter" or the "Home" key, then click on the "Squad" tab, you can check on the other squads and see what weapons they are using, as well as how many people are in your squad. To exit the screen, do not press "Esc" or else you will end up at the main screen. Click on "Done" or press "Enter" or "Home" again. If your kit spawns, it will say something along the lines of "Your kit has been allocated at your feet". Look down, like on the third image, and press the "G" key, which swaps out your kit. You're ready to rock. Before you go out, it is always a good idea to open the map. Press the "M" key.

The Map
Understanding the map is very important. Take a look at the image. I have taken the liberty of highlighting certain aspects of it for you to understand easier.

I went ahead and outlined the player's location in a perrywinkle blue. The friendly base is outlined in purple, while friendly points are outlined in orange. Teamates are outlined in blue, while squadmates are outlined in green. The enemy points that need to be capped are outlined in red, and the enemy base is outlined in a grayish purple. Your location on the map is shown by that white angle. If you are in a vehicle, the angle will be poking out of it. To zoom in closer, press "N". To zoom in even more, press "N" again. To zoom out, tap "N" a third time. You might notice that the sectors are named and numbered. Currently, I am in sector Foxtrot-13-6. Commanders or squad leaders sometimes order you to move to a specific grid section. You have to be fully zoomed out to look at the grid sections properly, so make sure you do that.

Spoiler for 3 Large Images:
More often than not, you will be using a vehicle to use to a far off location. To enter a vehicle, point at the door and press "E". To switch seats in the vehicle, press any of the "F#" keys. For example, when you are in the HMMWV, "F1" is the driver, "F2" is the gunner, and "F3", "F4" and "F5" are passengers. You can see which seat you are in by looking at the bottom left of the screen. You are in the seat that has a the biggest green colored square. As a sode note. the gunner seat on vehicles is often slow to turn so don't be surprised if you can't target someone while your driver is speeding along trying to avoid getting slammed by an RPG or rocket. When driving a vehicle, use "WASD". "Space" either drops a crate, repair station, or honks the horn, as does left clicking. We will mostly be using transports, and not logistics trucks, but sometimes when the "TRANS" squad isn't doing their job, situations can go south and we do need to use logistics vehicles in order to get supplies. Avoid using vehicles willy nilly, as they often take a decent amount of time to respawn. You may have noticed that you have a GPS displayed as a minimap when you are in the vehicle. This is useful and you can use this to properly advance to objectives.


As I neared the location I wanted to exit, I saw a rocket flying towards the vehicle. It missed but it shows you a good example of what the supression feature is in PR. When bullets or explosives impact near a players location, the player becomes supressed. When you get supressed, it's usually a good idea to hide behind a wall, crouch behind a barrier, or to hit the dirt. To crouch, press and hold "Ctrl". To lie down, press "Z". To get up after lying down, press "Z" to stand up immediately or press and hold "Ctrl" to crouch. When being supressed, try and locate the source of fire after the supression effect goes away. It might take a few tries, but buy and large, you are usually able to locate the target. When you do, call out the target's location and lay down that fire on him!
For example, view the image below.

I called out the target by using the local talk and saying "Target at bearing 145!" before me and my teamate behind me dropped him. The tank spun around and fired a shell at 2 more targets that were behind this guy. You have to communicate in this game. To shoot, left click. Zoom in with right click. As said earlier, pressing "3" changes the firing mode. If there is a target attacking a friendly, try and take him out. This is one of the most realistic combat games and losing teamates isn't like "5 second respawn" in most other games. It can take 20, or longer. Always try to get healed if you end up wounded, but if you have to, press "Enter" and click "Give up" so you can respawn and get back into the action faster.

Anti Tank
The AT soldier does what the title says. AT soldier's armament primarily consists of anti tank weapons, and a lot of them. Your job as AT is to eliminate armor that is threatening your position. Additionally, you can use the rockets to hammer enemy positions. You are a higher threat when you are an AT soldier, and both enemy players and AI will be in a rush to eliminate you before anyone else.

The sniper needs to stay far away from the main field of battle, and requires a spotter to assist them. A sniper's job is to get to high ground and cover as much area as they can. A spotter assists the sniper in finding targets. On some maps, the sniper's role is better suited to a marksman, so be wise when choosing your kit. Heavily urban environments might require the lowered zoom of a marksmans rifle, while large maps several KM in every direction might require the services of snipers more. There is also bullet drop, so factor that in. When sniping, be wary of counter snipers.

A spotter assists the sniper by pointing out targets and distances. If you are a spotter, your job is also to protect the sniper if enemies sneak up close. Spotters can also be used on their own by squads to spot enemies, and vehicles. A spotter is best used out of the way, and from a hillside or building in safe territory, but close enough to actually see hostiles. The spotter isn't overly armed, so a rifleman or marksman guarding them is usually a good idea.

Anti Aircraft
Like the AT soldier, this soldier primarily uses AA weapons. This is only useful when the enemy has air support so it isn't always useful, unlike the AT soldiers, because there are always enemy ground vehicles on maps, and the AA rockets can't be used on ground targets. However, when there are enemy aircraft, this soldier needs to be on the ball when it comes to spotting them, and threatening them. Just chasing the aircraft away is good, you don't even need to shoot missiles (besides, they often start spewing flares uncontrollably when locked on).

Combat Engineer
If you are a combat engineer, you repair vehicles. We won't be running too many vehicle squads, but when we do, we always will need an engineer. The job of the engineer is to repair friendly vehicles and sabotage enemy ones. Pretty fun, but usually only on PvP servers, as bot controlled vehicles are almost always moving. Their range is also limited, so they should never get caught alone. I do believe engineers can also place mines, which is useful.

Machine Gunner
Upgraded autorifleman with more ammo, better gun, and heavier rounds. A MG moves a lot slower too with the gun out too, so this is strictly for controlling hot areas with lots of points to cover. Machine gunners should always be on roofs or emplaced behind cover somewhere, like behind a jersey barrier or in a window. Make sure nobody flanks and fires a rocket at them, as it is going to be hard for standard enemies to be able to get a decent shot with all of the supressive fire.

Rifleman AP
Basically an EOD tech that can place anti personnel mines. Other than that, pretty standard rifleman. This is best used when defending a position, and covering entrances or exits. Just be careful and warn your team where you place the mines. On bot servers, you almost never see someone playing as this, as the players are often trouncing the bots.

Basically a downgraded sniper with more mobility, and able to operate almost solo. while keeping medium to long range engagement possible. The marksman has more mobility, and even though they can operate solo, they should be used by a squad to engage hostiles that are farther away, out of reach of less accurate weapons.

Crewman and Pilot
These kits are required to operate vehicles. Nothing really special about them other than that. I wouldn't just choose them out of the blue, because teamates who operate those vehicles might need them, and they aren't that great offensively.

Advanced Controls and Information
I will go into detail about some advanced controls that may or may not be of use to some of you. Pressing the "C" key by default will change your weapon sight to an additional one, if possible. Some weapons have canted ironsights in addition to a scope, an additional scope, or even ironsights on the scope. Every weapon is different so you should try it out.

There is bullet velocity and gravity in this game. You need to compensate for movement, and drop, especially at distance. There is no given formula and every weapon is different. Some rockets travel faster than others, and some bullets travel faster than others. It is not like AoS, which is why there is a bit of a learning curve in the community, although even Dakotta, who thinks it is very complicated, caught on very fast about the travel speed and drop.

Here is a video of one round of PR: BF2

Well, that pretty much covers the basics of PR. I hope this can help you understand how it works a bit more. I will make a short tutorial video regarding these controls so it is a bit easier to understand :)

List of aloha PR: BF2 Players
Punissure (Punchdance)
SpookyAnonymous (Anonymous)
Kalifsky (Dakotta)
VoiDGamer (shywolf91)
Yusixs (GuardiaN/Sarim)

These users have yet to pick a nickname, and their username might change

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