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Messages - Photonic

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1
Ace of Spades Classic / Re: I need help starting a server
« on: January 18, 2018, 11:22:13 AM HST »


Yeah, finally got to see my maps in game!!

2
Ace of Spades Classic / Re: I need help starting a server
« on: January 18, 2018, 10:03:52 AM HST »
Thank you, that worked.

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Ace of Spades Classic / I need help starting a server
« on: January 18, 2018, 09:07:26 AM HST »
So as the subject says I can't seem to start up my own servers, I've treid both pysnip and server.exe in the aos folders with voxed. I'm learning voxed map making after making many voxels (for build engine games) I have a few new tricks and tools you mappers will probably like, but first I need to be able to test the maps I'm making.

Here are my problems, pysnip, when I execute run.exe i get this error.
Code: [Select]
Traceback (most recent call last):
  File "run.py", line 123, in <module>
  File "zipextimporter.pyo", line 82, in load_module
  File "pyspades\server.pyo", line 27, in <module>
  File "zipextimporter.pyo", line 82, in load_module
  File "pyspades\master.pyo", line 103, in <module>
  File "zipextimporter.pyo", line 82, in load_module
  File "pyspades\web.pyo", line 2, in <module>
  File "zipextimporter.pyo", line 82, in load_module
  File "twisted\web\client.pyo", line 42, in <module>
  File "zipextimporter.pyo", line 82, in load_module
  File "twisted\internet\endpoints.pyo", line 44, in <module>
  File "zipextimporter.pyo", line 82, in load_module
  File "twisted\internet\stdio.pyo", line 28, in <module>
  File "zipextimporter.pyo", line 82, in load_module
  File "twisted\internet\_win32stdio.pyo", line 7, in <module>
  File "zipextimporter.pyo", line 98, in load_module
ImportError: MemoryLoadLibrary failed loading win32api.pyd

Running server.exe in Build and Shoot\Game Installations\0.75 I get this message.

Code: [Select]
Could not retrieve IP address
Here are some pics of voxels I've made.
Spoiler for unknown:

This is the Pig Cop from Duke Nukem 3D, I made it using poly2vox. It's "voxelized" from a polygon model I "borrowed" from the EDuke32 Duke3D High Resolution Pack.


Here is one I made from scratch using a image strip and a program called strip2vox, that's the way I've been making voxed geometry and some basic maps that need testing.
Here's a strip image...

And finally a quick dirty example of something I did with voxed during testing.


Here is the what the image strip that map is made from looks like. (it got downsized when uploaded to postimage.io sry)







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