See likes given/taken
Post info | No. of Likes |
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Re: Modify Message tool for the Workshop
try again, twodayudie you too, israelleelll July 29, 2016, 11:41:31 AM HST |
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Re: not being able to break blocks around enemy players
how is it a huge modification to the game if the privilege is already only available to trusted players? taking away benefits that only trusted players have is simply balancing them closer to the gameplay that normal players have to begin with...
August 01, 2016, 04:30:03 AM HST |
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www.aceofspades.top
our Ace of Spades stats/leaderboards can now be accessed at an easier-to-remember alternative address: www.aceofspades.top
August 01, 2016, 05:35:39 AM HST |
4 |
Re: Forum Changes
can't get away with nothing around here just testing though, no promises that any of it will stay or go.. but why not if it's mostly liked ![]() also, as you can see Font Awesome icons are now usable, e.g.: Code: [Select] [fa]<icon name>[/fa] full list of icon names available at http://fontawesome.io/icons/ August 05, 2016, 05:42:52 AM HST |
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Re: Forum Changes
Stradivarius had a good idea: Quote 07:09:33 <+Stradivarius> i would put "give a pokemon" Poké Balls instead of cookies! ![]() August 05, 2016, 09:02:33 AM HST |
3 |
Re: About Modifying Message
doesn't edit history defeat the purpose of post editing though? anyway, the post edit restriction has now been removed from your account, Titanium August 05, 2016, 10:13:31 AM HST |
3 |
Re: Take a minute to realize this about our beloved AoS
Double posting because it looks like you can't edit posts here. (Whose bright idea was that?) o snap August 07, 2016, 07:16:04 PM HST |
1 |
Re: Plant trees instead of Gravestones!
wonderful idea! ![]() where would the plaque go? what happens if a tree dies? what is the project for? August 11, 2016, 06:51:08 AM HST |
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Re: The Case of the Disappearing PokeBalls!
you didn't have enough posts that's why.. but that limit is lower for now, so you should be able to give Poké Balls
August 12, 2016, 01:02:19 AM HST |
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Re: [CLIENT] OpenSpades0.12b Mod (Graphical Effects/PUBOvl/Misc)
suggestion: instead of red and blue for enemy and teammate outlines, how about using actual team colors? great, looking forward to that I can't edit my original post, but the links on my original post will now go to the updated files. you're no longer restricted from editing your old posts August 27, 2016, 11:22:05 PM HST |
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