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da scoops => highlights => extra! extra! read all about it! => Topic started by: izzy on September 22, 2018, 06:36:08 PM HST

Title: RS2: Vietnam adds 64-player campaign that takes place over 11 battles
Post by: izzy on September 22, 2018, 06:36:08 PM HST
this is my calling to get back into Rising Storm 2: Vietnam...

https://www.pcgamer.com/rising-storm-2-vietnam-adds-64-player-campaign-mode-that-takes-place-over-11-battles/

Quote
https://youtu.be/_EBfK2lROjU

Multiplayer FPS Rising Storm 2: Vietnam is getting an ambitious 64-player campaign that spans 11 battles. Between battles, each side votes on tactical decisions, such as where to attack, where to defend, and what faction they want to put on the frontline.

To win, you have to capture every territory on the overall tactical map or accrue more victory points, which you gain for winning individual maps. As you proceed through the battles, spread over 11 years, the equipment and commander abilities for both the northern and southern Vietnamese forces will change to reflect the real-life technological advancements and political events that happened during the Vietnam War.

Each side will have a special ability that will grant "unique, asymmetric advantages for a single battle", but they can only use it once every three battles. That should throw up some interesting tactical decisions: in a close campaign, do you counter your enemy's ability with your own, or wait until the enemy has used theirs so you get a clear shot?
Title: Re: RS2: Vietnam adds 64-player campaign that takes place over 11 battles
Post by: DeathToKoreans on September 23, 2018, 04:10:37 AM HST
^lol
Title: Re: RS2: Vietnam adds 64-player campaign that takes place over 11 battles
Post by: QuickBrownFox on October 01, 2018, 08:54:55 AM HST
Oh neat, time to dust off RS2:V.