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Re: Why is this game dead?
Mr torches' response: Yes, I sure as hell know that people will most definitely NOT like a drastic change in a game and being forced to play it. That itself explains a bit of what I'm trying to do. Make an AOS protocol pretty much the same, UI and kv6 modeling like Openspades (Practically unlimited) but ANYONE would be able to run it, no matter what type of computer or how crappy it is. So yeah, Mr. Torch, I sure as hell want to move away from such a pointless game with horrible players, but I really can't throw $100 to steam and keep my fingers crossed to get a good amount of players!

No one is forced to play any games lols. Also, AOS isn't any less pointless than a new game you could create and if you think the players are so horrible then leave. No one is forcing you to stay around.

Concerning any new game:
When it comes to making a similar game to AOS the thing to get down is the feel and controls of the game. OS just feels out of my control when I play with all the weird mouse accelerations and it's harder to quickly aim and shoot with since they have all these "animations" like the zoom-in animation. Anytime I play with OS I feel like I'm giving myself a disadvantage. In a new game however, everyone "should" technically be equal, but if possible make options to turn off silly things like zooming animations easily. If I wanted to play a game with fancy graphics I'd go play the latest mainstream FPS. AOS has always had a really nice skill side to it where even if you're a terrible player you can still get a few kills with an SMG. However though, when you're good at the game even the easiest players still can be a challenge at times. Also I find I can always continually practice and get better at things like jump-shooting, crouch-spamming, quick-scoping, etc. Even back when I was younger and had lots of time to play it was like no matter how much I played there was always room for me to get a little better at the game.

April 02, 2016, 03:31:03 PM HST
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Re: Flerikko
fire

You summoned me?

Oh btw, publicly backlashing at Fler is also bullying and immature. Grow a backbone and just ignore him and move on if you don't know how to deal with him.

May 13, 2016, 12:05:20 PM HST
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Re: The Best Animation Ever! So edgy that it's not edgy.
June 18, 2016, 09:15:34 AM HST
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Re: Welcome to the workshop!
Not to mention I'm probably not going to be able to think of all the different subforums that would entail

Oh don't you worry about that dankeypoo. We've got that covered. ^_^ Just hand over the admin rights to me and Kuuni for a few and we'll do all that tedious, time wasting work for you. We'll think of every possible subforum that would ever be necessary and you can just sit back and sip your pina colada while we do all this troublesome riff-raff.

July 11, 2016, 04:19:46 PM HST
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Re: Welcome to the workshop!
I'll see if I can find a forum plugin or something to get the best of both worlds

Thanks, you won't regret it. ^_^

oh God please don't let the world end now, here, with this lot

Negative nancy, please keep your bad vibes to yourself. ^_^

July 12, 2016, 06:35:10 AM HST
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Re: Trick shots Falling flickshot at 0:09-0:011


July 30, 2016, 09:29:18 AM HST
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Re: DRAMA IN AOS!!!! :D Sorry for the necro, but this needs to be bumped and not forgotten. May their secret love affair continue on for many years to come.
August 03, 2016, 05:00:50 PM HST
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Re: DRAMA IN AOS!!!! :D
I am here to confirm that Dakotta and I are in a relationship.
<3

And the plot thickens...




August 05, 2016, 05:10:12 PM HST
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Re: DRAMA IN AOS!!!! :D No one will like wolfy's posts, but they all give him pokeballs anyways. The mysteries of the world. q-q
August 06, 2016, 03:20:03 PM HST
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Re: DRAMA IN AOS!!!! :D Your identities aren't very dramatic though... that is unless you're dd. His existence is the very embodiment of the dramatics. ^_^
August 06, 2016, 06:53:48 PM HST
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