Hello Guest

See likes

See likes given/taken


Your posts liked by others

Pages: [1]
Post info No. of Likes
Re: Classic Maps Server
Spoiler for Torch:
Changing babel is offtopic on this thread, though you're welcome to make a new one if you have ideas for it. We have a script to stop spawnkilling and don't use it because spawnkilling is not a problem. Squads make spawnkilling more prevalent but they also make the game unfair in many other ways. They can't be nerfed heavily enough for babel.  Spawnkilling is also offtopic on this thread - and not a problem, so we don't have to talk about it. Babel maps are mostly not classic - currently 46 on the rotation and I can't feel remember playing more than a handful of them on non-babel since way back when I started playing.

He's offering an idea that the staff are considering to get more feedback - we've talked about this some in staff chat too. We don't need BnS's custom hosting - we're aloha, we've got our own server.

All that said, let's stay on the original topic in this thread.
I'm all for setting this server up.

I'm ehh about classicgen and normandie - they're great maps, I know, but full-size maps never appealed to me quite as much. Bridges and assault would be a lot of fun, I have good memories on those maps (remember jest servers anticbridge? one of the most popular servers way back when, even if it had no admins). I also like isleofwar a lot.
Monthly map voting would be a neat idea too. I could try to setup a website which randomly picked 10 out of however many maps we can come up with, and then over the month people vote on their top3, and we take the top 6 for the next month's rotation.
Some other old maps I remember liking: pyspades, paradise, killroy, roadisland, shaft2 - maybe stick them on the vote.

TDM 750 fits most of these maps well.
I'm nostalgic about the old scripts - and we don't run them anywhere else - so they could be good to try. We can also experiment with tweaking them around - for example, squad mothers (when you have one guy afk in a hole to change your spawnpoint) are a bad thing, and we could try to figure out how to make it more fun for everyone. I'll brainstorm a bit and start a thread later if I come up with any good ideas.

August 23, 2016, 02:19:13 PM HST
5
Server move Hey everyone!
We're currently moving our servers from Las Vegas to Kansas City.
There'll probably be some things that stop working, but let us know and we'll try to get everything back to normal again.
This also means that existing links to the game servers won't be right: the new ones all start with aos://180274501.

We'd appreciate it if you'd send us some network information about the new location: https://goo.gl/forms/q1hqXxGNRtDuxsvF2

April 05, 2017, 12:11:46 PM HST
3
Re: Server move Stats is busted for now.

We'd appreciate it if you upload pings and traceroutes to central.aloha.pk (even if you're not having network problems!):
  • Go to command prompt (search start menu for "cmd")
  • Type "cd %USERPROFILE%\Desktop"
  • Type "ping -n 10 central.aloha.pk >> aloha.pk.txt"
  • Type "tracert central.aloha.pk >> aloha.pk.txt"
  • Open up the aloha.pk file on your desktop and send us what's inside: https://goo.gl/forms/q1hqXxGNRtDuxsvF2
(no quotes in all of this, and it might take a minute)

April 05, 2017, 08:14:33 PM HST
3
Re: [GUIDE] Modloader Since BnS is down, and ge.tt (the original file host) is having problems, I've made a copy of the installer on my dropbox and updated the download link in the OP: https://www.dropbox.com/s/nflrg3rxzqwgykl/modloader-installer.exe?dl=0

The gamebanana installer is broken and is the cause of the crashes.

April 13, 2017, 11:22:05 AM HST
2
Re: Macros I've created/used macros for a couple things: logging in, airstrikes and medkits (for servers with them), commands like /ratio /streak /accuracy, stuff like that.

People are usually pretty good at figuring out if they're doing something wrong. If it feels cheaty, we'll probably think it's cheaty also.

Wouldn't recommend it, and not speaking on behalf of other admins, but I don't really have a problem with a tunnel digging "hold down W and rightclick" thing.

April 23, 2017, 01:42:19 AM HST
2
Re: Appeal
Code: [Select]
[2017 19 May Friday 13:05:10] <babel_aloha> * Mash1m entered the game!

interesting

May 19, 2017, 09:54:51 AM HST
3
[PATCH] Classic client FPS increaser Hey I had this hosted on build and shoot forums but those went down and I forgot to repost it here.

One of the slowest things about the classic client is the font, so I replaced it with a faster one. It's kinda ugly, but hey, faster.
https://www.dropbox.com/s/53sppenbu0a2lrp/AoS%20framerate%20fix.dll?dl=0

Some people play at really low resolution, and the minimap / map end up covering most of the screen. This one hides them (and changes the font too). This plays a little funny with modloader - if you use both and the mouse locks up, press the button to open/close the map (M by default) and it'll fix.
https://www.dropbox.com/s/4mcfi8uyv5ubjxy/AoS%20low%20res%20fixes.dll?dl=0

Use one or the other, but not both.

If you have tried it, let me know if it worked for you!
https://docs.google.com/forms/d/e/1FAIpQLScun2VoK2eNhBSbkzmggcM54aX-LocycpakWINQktk-pxM1zQ/viewform

Note: The game is capped to about 55 FPS - this won't help you get higher than that.

July 01, 2017, 08:05:23 AM HST
6