Hello Guest

Author Topic: not being able to break blocks around enemy players  (Read 4356 times)

0 Members and 1 Guest are viewing this topic.

Offline israelleelll

Re: not being able to break blocks around enemy players
« Reply #10 on: July 29, 2016, 07:07:29 PM HST »
This is pure over kill and a unnecessary annoyance for trusted players.

ideally, trusted players wouldn't have any advantage.. not being known or trusted shouldn't put someone at a disadvantage. the trusted system is intended to be a way for players to deal with troubling situations (such as griefers) on their own without assistance from admins. it's also a reward in the sense that those who behave and have proven themselves trustworthy are deserving of non-gameplay safeguards and conveniences such as immunity to votekick. the recent "nerf" for trusted players on babel is nothing more than an effort towards a more fair playing field between them and players who aren't trusted. as Danke said, the distance will be tweaked - somewhere around 3 to 6 blocks sounds like a sweet spot to me.

For the record, this was the over-kill annoyance. It wont be a problem at all with the changes. I don't need unfair game play to succeed.

Offline ScrapHeap

Re: not being able to break blocks around enemy players
« Reply #11 on: August 01, 2016, 02:30:01 AM HST »
As a trusted player, I have always avoided digging down to enemy players where normal players can not. I have not seen other trusted players do so either.
This sounds to me like a HUGE and not thought through modification to the game, especially seen in the light of Dankes comment a few days ago:

Drastic changes to babel gameplay are very unlikely, it's our tried-and-true server.


Offline izzy

Re: not being able to break blocks around enemy players
« Reply #12 on: August 01, 2016, 04:30:03 AM HST »
how is it a huge modification to the game if the privilege is already only available to trusted players? taking away benefits that only trusted players have is simply balancing them closer to the gameplay that normal players have to begin with...

Offline israelleelll

Re: not being able to break blocks around enemy players
« Reply #13 on: August 01, 2016, 09:23:53 AM HST »
As a trusted player, I have always avoided digging down to enemy players where normal players can not. I have not seen other trusted players do so either.
This sounds to me like a HUGE and not thought through modification to the game, especially seen in the light of Dankes comment a few days ago:

I haven't had a problem with it since the distance was cut in half. Worse thing about it is knowing there is a enemy player near you that you couldn't see or didn't know was there before.
« Last Edit: August 01, 2016, 01:39:20 PM HST by israelleelll »

Offline deadmeow

Re: not being able to break blocks around enemy players
« Reply #14 on: August 01, 2016, 04:04:06 PM HST »
I like the change, it is more like it was before. 

Offline ScrapHeap

Re: not being able to break blocks around enemy players
« Reply #15 on: August 01, 2016, 11:11:12 PM HST »
The HUGE bit was preventing the fixing of griefed towers.
If this has been fixed, then that is fine.

I mainly reacted to the inconsistency in the situation.